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Quote from: ⚧ Squark on Today at 01:56 AMQuote from: superevilking on May 19, 2024, 05:36 PMAnd with that, time to keep the other half of my promise.I feel that three is too many to move in when you have only one guest room. And probably Annette.
Quote from: superevilking on May 19, 2024, 05:36 PMAnd with that, time to keep the other half of my promise.I feel that three is too many to move in when you have only one guest room. And probably Annette.
Quote from: Reinyn on May 19, 2024, 11:19 AMCould you please explain to me how the teachers build up their skills? Honestly i normally just select all classes for each teacher but i don't really know what the benefits and drawbacks are for that choice. To me it just seems easier that way because you have more options for lessons to give.
Quote from: grey_shadow on May 19, 2024, 12:56 AMCould you please explain to me how the teachers build up their skills? Honestly i normally just select all classes for each teacher but i don't really know what the benefits and drawbacks are for that choice. To me it just seems easier that way because you have more options for lessons to give.Quote from: Reinyn on May 18, 2024, 02:06 PMI don't know if it is possible or not but maybe a select all button in the teacher assignments tab.
(The tab where you select which classes the teachers should teach)
That seems like it would be a bad idea. While you can, potentially, build all the teachers up to be expert in every subject, it's a lot more efficient, particularly early on, to have teachers specialise so they can rapidly build their expertise in a small number of subjects.
Having a button to make it easier to make a bad choice in the game strikes me as poor design - actively setting a trap for the player.