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#1
Brothel King / Re: Girl Pack discussion threa...
Last post by 22ndgentlemen - Today at 04:33 AM
If there is a better place to post girl pack errors, please inform me, I didn't find a better spot.  I have a girl that is throwing an error every night because of the events.rpy file.  This occurs even though she is not in the brothel and is a free girl in the city.

I have attempted to comment out the function mentioned with # as well as just deleting the file and the accompanying events.rpyc file to no avail.  I did not reload the game so if that is needed I can try that.

For now, I am just looking to disable the events check for this girl so I don't get the pop up every night and having to keep pressing Ignore every time.

Quote```
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/BKendday.rpy", line 369, in script call
    call expression lbl pass (girl=girl) from _call_expression_3
  File "game/girls/Megumin/resources/Megumin Events.rpy", line 232, in script
    label Megumin_Night:
Exception: Arguments supplied, but parameter list not present

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/BKendday.rpy", line 369, in script call
    call expression lbl pass (girl=girl) from _call_expression_3
  File "game/girls/Megumin/resources/Megumin Events.rpy", line 232, in script
    label Megumin_Night:
  File "E:\Anime\Good Stuff\Games\Brothel King\Brothel_King-pc v0.3 -- Test\renpy\ast.py", line 1081, in execute
    values = apply_arguments(self.parameters, renpy.store._args, renpy.store._kwargs)
  File "E:\Anime\Good Stuff\Games\Brothel King\Brothel_King-pc v0.3 -- Test\renpy\ast.py", line 292, in apply_arguments
    raise Exception("Arguments supplied, but parameter list not present")
Exception: Arguments supplied, but parameter list not present

Windows-10-10.0.19045 AMD64
Ren'Py 8.1.1.23060707
Brothel King 0.3t v230923
Thu May 16 23:30:12 2024
```

Here is the function in question from the file:
Quotelabel Megumin_Night:
    $ random = renpy.random.randint(1, 10)
    if random > 8:
        if girl.get_love() > 75 and girl.get_fear() < -50:
            show Megumin_bj1 at center
            pause
            hide Megumin_bj1
            show Megumin_bj2 at center
            pause
            hide Megumin_bj2
            show Megumin_bj3 at center
            pause
            hide Megumin_bj3
            show Megumin_bj4 at center
            pause
            hide Megumin_bj4
            show Megumin_bj5 at center
            pause
            hide Megumin_bj5
        elif girl.get_love() >= 100 and girl.get_fear() < -75:
            menu:
                "BlowJob":
                    show Megumin_bj1 at center
                    pause
                    hide Megumin_bj1
                    show Megumin_bj2 at center
                    pause
                    hide Megumin_bj2
                    show Megumin_bj3 at center
                    pause
                    hide Megumin_bj3
                    $ girl.change_love = 2
                "Fuck Her":
                    show Megumin_fun1 at center
                    pause
                    hide Megumin_fun1
                    show Megumin_fun2 at center
                    pause
                    hide Megumin_fun2
                    show Megumin_fun3 at center
                    pause
                    hide Megumin_fun3
                    $ girl.change_love = 4
    return
#2
Brothel King / Re: v0.3 Test version (gamepla...
Last post by 22ndgentlemen - Today at 03:36 AM
Apologies if the wrong spot, but I think my shop is partially busted.  Ignoring it allows me to continue.  Please note, I AM running the Trait King mod, but I do not think it does anything to change the shop.

```
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/BKendday.rpy", line 1438, in script
    python:
  File "game/BKendday.rpy", line 1444, in <module>
    calendar.newday()
  File "game/BKclasses.rpy", line 2904, in newday
    self.updates()
  File "game/BKclasses.rpy", line 2909, in updates
    weekly_updates(new_district)
  File "game/BKfunctions.rpy", line 2778, in weekly_updates
    update_shops()
  File "game/BKfunctions.rpy", line 632, in update_shops
    shop.restock(once_a_day=False)
  File "game/BKclasses.rpy", line 1565, in restock
    shop_mix = [(qual, parse_dice_formula(shop_item_number["shop"][qual]) + self.stock_modifiers[qual]) for qual in all_qualities]
  File "game/BKclasses.rpy", line 1565, in <lambda>
    shop_mix = [(qual, parse_dice_formula(shop_item_number["shop"][qual]) + self.stock_modifiers[qual]) for qual in all_qualities]
  File "game/BKclasses.rpy", line 1565, in <listcomp>
    shop_mix = [(qual, parse_dice_formula(shop_item_number["shop"][qual]) + self.stock_modifiers[qual]) for qual in all_qualities]
  File "game/BKfunctions.rpy", line 4682, in parse_dice_formula
    return sum(term(x) for x in formula.split('+'))
  File "game/BKfunctions.rpy", line 4682, in <genexpr>
    return sum(term(x) for x in formula.split('+'))
  File "game/BKfunctions.rpy", line 4680, in term
    return factor(p[0]) if len(p)==1 else factor(p[0])*factor(p[1])
  File "game/BKfunctions.rpy", line 4676, in factor
    return sum(random.randint(1, int(g[1]) if g[1] else 6) for i in range(int(g[0]) if g[0] else 1))
  File "game/BKfunctions.rpy", line 4676, in <genexpr>
    return sum(random.randint(1, int(g[1]) if g[1] else 6) for i in range(int(g[0]) if g[0] else 1))
AttributeError: 'int' object has no attribute 'randint'

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/BKendday.rpy", line 1438, in script
    python:
  File "E:\Anime\Good Stuff\Games\Brothel King\Brothel_King-pc v0.3 -- Test\renpy\ast.py", line 1138, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "E:\Anime\Good Stuff\Games\Brothel King\Brothel_King-pc v0.3 -- Test\renpy\python.py", line 1122, in py_exec_bytecode
    exec(bytecode, globals, locals)
  File "game/BKendday.rpy", line 1444, in <module>
    calendar.newday()
  File "game/BKclasses.rpy", line 2904, in newday
    self.updates()
  File "game/BKclasses.rpy", line 2909, in updates
    weekly_updates(new_district)
  File "game/BKfunctions.rpy", line 2778, in weekly_updates
    update_shops()
  File "game/BKfunctions.rpy", line 632, in update_shops
    shop.restock(once_a_day=False)
  File "game/BKclasses.rpy", line 1565, in restock
    shop_mix = [(qual, parse_dice_formula(shop_item_number["shop"][qual]) + self.stock_modifiers[qual]) for qual in all_qualities]
  File "game/BKclasses.rpy", line 1565, in <lambda>
    shop_mix = [(qual, parse_dice_formula(shop_item_number["shop"][qual]) + self.stock_modifiers[qual]) for qual in all_qualities]
  File "game/BKclasses.rpy", line 1565, in <listcomp>
    shop_mix = [(qual, parse_dice_formula(shop_item_number["shop"][qual]) + self.stock_modifiers[qual]) for qual in all_qualities]
  File "game/BKfunctions.rpy", line 4682, in parse_dice_formula
    return sum(term(x) for x in formula.split('+'))
  File "game/BKfunctions.rpy", line 4682, in <genexpr>
    return sum(term(x) for x in formula.split('+'))
  File "game/BKfunctions.rpy", line 4680, in term
    return factor(p[0]) if len(p)==1 else factor(p[0])*factor(p[1])
  File "game/BKfunctions.rpy", line 4676, in factor
    return sum(random.randint(1, int(g[1]) if g[1] else 6) for i in range(int(g[0]) if g[0] else 1))
  File "game/BKfunctions.rpy", line 4676, in <genexpr>
    return sum(random.randint(1, int(g[1]) if g[1] else 6) for i in range(int(g[0]) if g[0] else 1))
AttributeError: 'int' object has no attribute 'randint'

Windows-10-10.0.19045 AMD64
Ren'Py 8.1.1.23060707
Brothel King 0.3t v230923
Thu May 16 22:33:27 2024
```
#3
HHS+ Development / Re: Scenario proof of concept
Last post by superevilking - May 15, 2024, 10:32 PM
Quick side update. I won't be making another update until this Sunday. Hopefully by then I will have some location art made to share, if not I will share 3-4 characters and their quest.

Anyhow;

Main scenario
Completion: 10%
Special Character: 35/63
Quests: 46 ATM

MODS
I am hoping to have two or maybe three mods released with this Scenario as extra content if people want it as well.

Farm Expanded
Fetish: Beastiality
Content Amount: Small
Quests: One
Chance of Being Made: 15%

Student Dorms
Fetish: Freeuse
Content Amount: Medium
Quests: 2-3
Chance of Being Made: 80%

"Island Restore"
Fetish: Corruption
Content Amount: Large
Quests: Unknown
Chance of Being Made: 75%

See ya Sunday.
#4
Brothel King / Re: Suggestions
Last post by ki - May 15, 2024, 02:45 PM
If you make a casino with the second half content and achieve a vip rating, the pimpers will
I think it would be nice to gamble on each other's girls instead of money

It would be fun if there was a gambling place where you bet very rare items
It's the same (fraudulent or symbolic item)

And this is a personal wish. I hope there will be a new training in the farm after some growth

Human alteration... something like that?
Very powerful brainwashing... or something?

I can't speak English, so I think it's a weird thing to say. HAHA
#5
HHS+ Mods / Re: [MOD] More suggestions and...
Last post by DeniedInMontana - May 15, 2024, 10:09 AM
    Quote from: ⚧ Squark on May 14, 2024, 02:26 PM
    Quote from: DeniedInMontana on May 14, 2024, 12:06 PMI haven't had that issue with the Hardman event personally.  Are you using the base game event, the Hardman Expansion, or the Hardman Expansion B?
    I used the base game setup (calling her up to the office every day) until that chain led to the Blackmail route and went to the Hardman residence to acquire the photo.
    The in-game text suggests that I have the picture despite it not being an actual inventory item and every time I try to confront Karin with it, the non-blackmail event that replaced the original still activates instead and I can't confront her with the photo any more.
    I'm using Hardman Expansion B, as it seemed to be the most up-to date build.

    So after looking through the global variables in the Hardman Expansion B for Sierra, the base for Karin, the updated events in the chain plus the base events, here's what I am seeing:

    • No pictures are actually created for the blackmail chain, as it simply sets the bit in the global chain for Sierra (Flag 14).
    • The Confrontation event checks to see if you have already taken revenge via Sierra's route (Flag 4), OR if you have caught Karin drinking students' cum and confronted her (Flag 5).  Either will block the event from happening again.
    • If accepted, the event checks to see which pictures you have available - the Blackmail via bit check, or the picture via item check.  Those decide which options are displayed.  "Just checking in" is always available, and pushes the event out a day.
    • Using Ward evidence requires Spycam to have been placed and picture recovered.  This is "Nice route" and cancels the revenge path.  DOES NOT MARK REVENGE COMPLETE.  Schedules follow up event 5-7 days out.
    • Using Fabricated evidence only requires the bit in Sierra's chain to be set, no picture item created.  This route cancels the "nice route".  MARKS REVENGE COMPLETE.  Does not schedule follow up event. (Call Sierra to office to trigger?)
    • The follow up office event where Sierra comes to your office and asks you to blackmail again REQUIRES the revenge path to be complete.

    The best way I can see to tell what has happened in your save is to check the global variables set in Chains_KarinHardman_Masturbation.  If either flag 4 or 5 are set (meaning either path reached its end), the event is scheduled out 9,999 days on the next attempt.  Then check the Chains_SierraHardman for flag 15.  If that has been set, revenge is marked as Complete.  If not, you'll need to manually check the box in order to continue the chain.

    I've connected the follow up event to the revenge path completion and removed it from the normal path in both versions.  Updated files (Extract over existing mod):
    Hardman Expansion (fix): https://mega.nz/file/WM12DT6Q#jxO1EBDEBpccqyRXpyqT1QD2bRcY_t8IkBgB8FVraYk 37.0kb
    Hardman Expansion B (fix): https://mega.nz/file/bFFwHaDT#mlEjIojAK2iXwMk0ee91DQp6TZpRXL6isTm40HjeTog 37.0kb (Futa version)[/list]
    #6
    HHS+ Development / Re: Scenario proof of concept
    Last post by superevilking - May 14, 2024, 05:36 PM
    Because of work, I won't be able to work on this until Friday - Sunday. Hopefully Friday I get the special characters done and can begin on the world art.
    #7
    HHS+ Mods / Re: [MOD] More suggestions and...
    Last post by ⚧ Squark - May 14, 2024, 02:26 PM
    Quote from: DeniedInMontana on May 14, 2024, 12:06 PMI haven't had that issue with the Hardman event personally.  Are you using the base game event, the Hardman Expansion, or the Hardman Expansion B?
    I used the base game setup (calling her up to the office every day) until that chain led to the Blackmail route and went to the Hardman residence to acquire the photo.
    The in-game text suggests that I have the picture despite it not being an actual inventory item and every time I try to confront Karin with it, the non-blackmail event that replaced the original still activates instead and I can't confront her with the photo any more.
    I'm using Hardman Expansion B, as it seemed to be the most up-to date build.
    #8
    HHS+ / Re: Gameplay questions
    Last post by Oakhill - May 14, 2024, 01:37 PM
    Quote from: grey_shadow on May 14, 2024, 02:52 AM
    Quote from: Oakhill on May 13, 2024, 11:28 PMAll of a sudden, my character turns into a Futa. I can change it back in Settings, but when midnight rolls around, he changes back. Any idea what might be causing this?

    Are you carrying a bear made from Sierra Hardman's panties?
    Yes. I figured that out last night.  Thanks.
    #9
    HHS+ Mods / Re: [MOD] More suggestions and...
    Last post by DeniedInMontana - May 14, 2024, 12:06 PM
    Quote from: ⚧ Squark on May 12, 2024, 03:21 AMTry as I might, I can't get the Hardman Expansion to fire properly. The event where you can confront her with the photo you take of her and Sierra is always superceded by the main game event.
    The photo is also nowhere in my inventory. What the heck is going on? Why can I not make this fire in the way it's supposed to?

    Also, on Voyeuristic Sex, there's both spelling AND code errors popping up:
    "Do oyu want to try and talk this person into having sex with someon else?"
    -> Do you ... someone else?

    And the actual error:
    WatchSexNormal
    Interactions\Chat\WatchSexNormal [EXEC] caused an exception at operation SeqActLat_ShowText (ID: 119).
    Token is not valid. - '{Color}' is not a valid color name!
    Token is not valid.

    I haven't had that issue with the Hardman event personally.  Are you using the base game event, the Hardman Expansion, or the Hardman Expansion B?

    I noticed those too with the Voyeuristic Sex part of the More Suggestions mod.  Any mod that comes up with that particular error is missing a Replace Text (Person Context) operation at the beginning to tell the thing who the color is based on.  I've added that, and changed the layout/operation to include branches that weren't included in the original set (M/m and Futa/m), linked them to genSex/set effects operations, and added a set effects on observers if done in public area.  So far as I have been able to test, it works on both regular and cheaty commands. 

    Updated More Suggestions download: https://mega.nz/file/jBsVlKQC#Dz2-FPWNMGD6Tbr7G-OXWrdnsgiA00TTq9DGtZkLQwQ 83.2kb
    #10
    HHS+ / Re: Gameplay questions
    Last post by grey_shadow - May 14, 2024, 02:52 AM
    Quote from: Oakhill on May 13, 2024, 11:28 PMAll of a sudden, my character turns into a Futa. I can change it back in Settings, but when midnight rolls around, he changes back. Any idea what might be causing this?

    Are you carrying a bear made from Sierra Hardman's panties?