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Quote from: grey_shadow on Today at 12:56 AMCould you please explain to me how the teachers build up their skills? Honestly i normally just select all classes for each teacher but i don't really know what the benefits and drawbacks are for that choice. To me it just seems easier that way because you have more options for lessons to give.Quote from: Reinyn on May 18, 2024, 02:06 PMI don't know if it is possible or not but maybe a select all button in the teacher assignments tab.
(The tab where you select which classes the teachers should teach)
That seems like it would be a bad idea. While you can, potentially, build all the teachers up to be expert in every subject, it's a lot more efficient, particularly early on, to have teachers specialise so they can rapidly build their expertise in a small number of subjects.
Having a button to make it easier to make a bad choice in the game strikes me as poor design - actively setting a trap for the player.
Quote from: Reinyn on May 18, 2024, 02:06 PMI don't know if it is possible or not but maybe a select all button in the teacher assignments tab.
(The tab where you select which classes the teachers should teach)
Quote from: Goldo on May 17, 2024, 02:37 PMI couldn't reproduce both these bugs, can you confirm the order of events to reproduce? Has anyone else experienced them?I can't recall exactly what other factors are part of it. I think I had no girls at the farm when I drew the cards. After seeing the summon option, I wanted to see what supercharging it did, so I bought a girl. No open rooms at the brothel, so I sent her directly to the farm. I think I might then have sent a brothel girl to the farm as well after buying the new girl, to use for one of the other cards. But unsure.
Quote from: Goldo on May 17, 2024, 02:51 PMQuote from: 22ndgentlemen on May 17, 2024, 03:36 AMApologies if the wrong spot, but I think my shop is partially busted. Ignoring it allows me to continue. Please note, I AM running the Trait King mod, but I do not think it does anything to change the shop.
EDIT: None of my shops are updating at all. Was just able to confirm this.
Something replaced the random module in your game with an integer. You can verify this by calling the console from the error screen or with Shift+o and typing 'random' (without quotes).
The only place in the code as far as I can tell that could cause issues with the 'random' variable name is the MC.gain_resource() method, however that argument is in a local namespace, never used, and never as an integer anyway. So I have to guess that the problem is caused by your mods.
Quote from: 22ndgentlemen on May 17, 2024, 04:33 AMIf there is a better place to post girl pack errors, please inform me, I didn't find a better spot. I have a girl that is throwing an error every night because of the events.rpy file. This occurs even though she is not in the brothel and is a free girl in the city.
I have attempted to comment out the function mentioned with # as well as just deleting the file and the accompanying events.rpyc file to no avail. I did not reload the game so if that is needed I can try that.
For now, I am just looking to disable the events check for this girl so I don't get the pop up every night and having to keep pressing Ignore every time.
Quotelabel Megumin_Night(girl):