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[Mod] [Mods] barteke22's mod index

Started by barteke22, May 13, 2022, 11:54 PM

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Nonya Bizz

I looked at the Mega folder and saw that there's something in the list called "AgeConfig", what does that mod do? It's not mentioned in the first post and it's not in the Read More

⚧ Squark

#136
Quote from: Nonya Bizz on Apr 08, 2023, 04:58 PMI looked at the Mega folder and saw that there's something in the list called "AgeConfig", what does that mod do? It's not mentioned in the first post and it's not in the Read More
After starting a new game with it enabled, it allows you to set age ranges without digging through folders and dicking about with files.
The following options are what you can do:

Student Minimum Age and Minimum Reproduction Age
Player character Age
All Student Ages
Non-Special Student Ages
Special Student Ages
All Adult Ages
Non-Special Adult Ages
Special Adult Ages
Specific Person Age

But it seems to default the player character to Male even if you select Female...
So I think it's not complete yet and that's why it's unlisted.

barteke22Topic starter

It was something I made for some place, then forgot about.  I was gonna expand it with gender & sexuality options before mentioning here, but too many things on todo list.

It shouldn't touch anyone's genders as is (no gender code), so that might be some other mod? I have no issue starting a new game with it as female, with or without applying any changes.

Don't mind if I steal that description though...

barteke22Topic starter

Updated some mods (these might require latest patch):

Pregnancy:
- Replaced MissingGirlStart overwrite with a GenSex extension.
-- Delete the old mod first.
- Minor tweaks & fixes.
   
Stargazing:
- Fixed invalid GenSex variables.
- Tweaks, fixes, typos.

Indicators & Diff:
- Added chem settings.

blumph

Using the Akira Mod; got the "Figety" message during Stargazing Club. Clicked on her room just as the time ticked over, my train ticket expired, and the game hard-crashed - no buttons, no way to move or advance time, no error popup, just the 'ticket' overlay.

barteke22Topic starter


blumph

Quote from: barteke22 on Apr 10, 2023, 01:12 AMWhat game version?

1.10.4.2; hadn't seen the new Update (thread still titled '1.10.4'.)

Issue looked to be that multiple tickets could be purchased, but Monthlies weren't functional (missed a trip to the Play that way...), and it looked like it glitched when there were both 'valid' and 'invalid' tickets in inventory.

barteke22Topic starter

Gimmie the Log for that day + time it happened.

blumph

Quote from: barteke22 on Apr 10, 2023, 08:28 AMGimmie the Log for that day + time it happened.
Spoiler
[WARN  2023-04-09 07:25:34 - (1)] Exception while determining reloadable object state. origin:hhs_.DBG_ReloadObjects
System.ArgumentNullException: Value cannot be null.
Parameter name: key
  at System.ThrowHelper.ThrowArgumentNullException(ExceptionArgument argument)
  at System.Collections.Generic.Dictionary`2.FindEntry(TKey key)
  at hhs_.DBG_ReloadObjects.AddChangedReloadObjectsForType(GameObjectType objType) in hhs+\_View\DebugWindow\DBG_ReloadObjects.xaml.cs:line 144
[WARN  2023-04-09 07:25:35 - (1)] Exception while determining reloadable object state. origin:hhs_.DBG_ReloadObjects
System.ArgumentNullException: Value cannot be null.
Parameter name: key
  at System.ThrowHelper.ThrowArgumentNullException(ExceptionArgument argument)
  at System.Collections.Generic.Dictionary`2.FindEntry(TKey key)
  at hhs_.DBG_ReloadObjects.AddChangedReloadObjectsForType(GameObjectType objType) in hhs+\_View\DebugWindow\DBG_ReloadObjects.xaml.cs:line 144
[WARN  2023-04-09 07:25:35 - (1)] Exception while determining reloadable object state. origin:hhs_.DBG_ReloadObjects
System.ArgumentNullException: Value cannot be null.
Parameter name: key
  at System.ThrowHelper.ThrowArgumentNullException(ExceptionArgument argument)
  at System.Collections.Generic.Dictionary`2.FindEntry(TKey key)
  at hhs_.DBG_ReloadObjects.AddChangedReloadObjectsForType(GameObjectType objType) in hhs+\_View\DebugWindow\DBG_ReloadObjects.xaml.cs:line 144
[WARN  2023-04-09 13:31:13 - (1)] Exception while determining reloadable object state. origin:hhs_.DBG_ReloadObjects
System.ArgumentNullException: Value cannot be null.
Parameter name: key
  at System.ThrowHelper.ThrowArgumentNullException(ExceptionArgument argument)
  at System.Collections.Generic.Dictionary`2.FindEntry(TKey key)
  at hhs_.DBG_ReloadObjects.AddChangedReloadObjectsForType(GameObjectType objType) in hhs+\_View\DebugWindow\DBG_ReloadObjects.xaml.cs:line 144
[WARN  2023-04-09 13:31:13 - (1)] Exception while determining reloadable object state. origin:hhs_.DBG_ReloadObjects
System.ArgumentNullException: Value cannot be null.
Parameter name: key
  at System.ThrowHelper.ThrowArgumentNullException(ExceptionArgument argument)
  at System.Collections.Generic.Dictionary`2.FindEntry(TKey key)
  at hhs_.DBG_ReloadObjects.AddChangedReloadObjectsForType(GameObjectType objType) in hhs+\_View\DebugWindow\DBG_ReloadObjects.xaml.cs:line 144
[WARN  2023-04-09 13:31:13 - (1)] Exception while determining reloadable object state. origin:hhs_.DBG_ReloadObjects
System.ArgumentNullException: Value cannot be null.
Parameter name: key
  at System.ThrowHelper.ThrowArgumentNullException(ExceptionArgument argument)
  at System.Collections.Generic.Dictionary`2.FindEntry(TKey key)
  at hhs_.DBG_ReloadObjects.AddChangedReloadObjectsForType(GameObjectType objType) in hhs+\_View\DebugWindow\DBG_ReloadObjects.xaml.cs:line 144
[WARN  2023-04-09 13:31:13 - (1)] Exception while determining reloadable object state. origin:hhs_.DBG_ReloadObjects
System.ArgumentNullException: Value cannot be null.
Parameter name: key
  at System.ThrowHelper.ThrowArgumentNullException(ExceptionArgument argument)
  at System.Collections.Generic.Dictionary`2.FindEntry(TKey key)
  at hhs_.DBG_ReloadObjects.AddChangedReloadObjectsForType(GameObjectType objType) in hhs+\_View\DebugWindow\DBG_ReloadObjects.xaml.cs:line 144
[WARN  2023-04-09 13:31:13 - (1)] Exception while determining reloadable object state. origin:hhs_.DBG_ReloadObjects
System.ArgumentNullException: Value cannot be null.
Parameter name: key
  at System.ThrowHelper.ThrowArgumentNullException(ExceptionArgument argument)
  at System.Collections.Generic.Dictionary`2.FindEntry(TKey key)
  at hhs_.DBG_ReloadObjects.AddChangedReloadObjectsForType(GameObjectType objType) in hhs+\_View\DebugWindow\DBG_ReloadObjects.xaml.cs:line 144
[WARN  2023-04-09 13:31:13 - (1)] Exception while determining reloadable object state. origin:hhs_.DBG_ReloadObjects
System.ArgumentNullException: Value cannot be null.
Parameter name: key
  at System.ThrowHelper.ThrowArgumentNullException(ExceptionArgument argument)
  at System.Collections.Generic.Dictionary`2.FindEntry(TKey key)
  at hhs_.DBG_ReloadObjects.AddChangedReloadObjectsForType(GameObjectType objType) in hhs+\_View\DebugWindow\DBG_ReloadObjects.xaml.cs:line 144
[WARN  2023-04-09 13:31:34 - (1)] Exception while determining reloadable object state. origin:hhs_.DBG_ReloadObjects
System.ArgumentNullException: Value cannot be null.
Parameter name: key
  at System.ThrowHelper.ThrowArgumentNullException(ExceptionArgument argument)
  at System.Collections.Generic.Dictionary`2.FindEntry(TKey key)
  at hhs_.DBG_ReloadObjects.AddChangedReloadObjectsForType(GameObjectType objType) in hhs+\_View\DebugWindow\DBG_ReloadObjects.xaml.cs:line 144
[WARN  2023-04-09 13:31:34 - (1)] Exception while determining reloadable object state. origin:hhs_.DBG_ReloadObjects
System.ArgumentNullException: Value cannot be null.
Parameter name: key
  at System.ThrowHelper.ThrowArgumentNullException(ExceptionArgument argument)
  at System.Collections.Generic.Dictionary`2.FindEntry(TKey key)
  at hhs_.DBG_ReloadObjects.AddChangedReloadObjectsForType(GameObjectType objType) in hhs+\_View\DebugWindow\DBG_ReloadObjects.xaml.cs:line 144
[WARN  2023-04-09 13:31:34 - (1)] Exception while determining reloadable object state. origin:hhs_.DBG_ReloadObjects
System.ArgumentNullException: Value cannot be null.
Parameter name: key
  at System.ThrowHelper.ThrowArgumentNullException(ExceptionArgument argument)
  at System.Collections.Generic.Dictionary`2.FindEntry(TKey key)
  at hhs_.DBG_ReloadObjects.AddChangedReloadObjectsForType(GameObjectType objType) in hhs+\_View\DebugWindow\DBG_ReloadObjects.xaml.cs:line 144
[WARN  2023-04-09 13:31:34 - (1)] Exception while determining reloadable object state. origin:hhs_.DBG_ReloadObjects
System.ArgumentNullException: Value cannot be null.
Parameter name: key
  at System.ThrowHelper.ThrowArgumentNullException(ExceptionArgument argument)
  at System.Collections.Generic.Dictionary`2.FindEntry(TKey key)
  at hhs_.DBG_ReloadObjects.AddChangedReloadObjectsForType(GameObjectType objType) in hhs+\_View\DebugWindow\DBG_ReloadObjects.xaml.cs:line 144
[WARN  2023-04-09 13:31:34 - (1)] Exception while determining reloadable object state. origin:hhs_.DBG_ReloadObjects
System.ArgumentNullException: Value cannot be null.
Parameter name: key
  at System.ThrowHelper.ThrowArgumentNullException(ExceptionArgument argument)
  at System.Collections.Generic.Dictionary`2.FindEntry(TKey key)
  at hhs_.DBG_ReloadObjects.AddChangedReloadObjectsForType(GameObjectType objType) in hhs+\_View\DebugWindow\DBG_ReloadObjects.xaml.cs:line 144
[WARN  2023-04-09 13:31:34 - (1)] Exception while determining reloadable object state. origin:hhs_.DBG_ReloadObjects
System.ArgumentNullException: Value cannot be null.
Parameter name: key
  at System.ThrowHelper.ThrowArgumentNullException(ExceptionArgument argument)
  at System.Collections.Generic.Dictionary`2.FindEntry(TKey key)
  at hhs_.DBG_ReloadObjects.AddChangedReloadObjectsForType(GameObjectType objType) in hhs+\_View\DebugWindow\DBG_ReloadObjects.xaml.cs:line 144
[ERROR 2023-04-09 18:11:25 - (1)] PersonAttachedEvents\Principal\ImmodestyCheck [EXEC] caused an exception at operation SeqActLat_CheckEventExecution (ID: 316). origin:hhs_.EventRunner
System.NullReferenceException: Object reference not set to an instance of an object.
  at hhs_._GameWindow.MakeClassroom(Location room, List`1& people, Int32 limit) in hhs+\_View\GameWindow\_GameWindow.xaml.cs:line 1222
  at hhs_._GameWindow.AddPDToBackground(Location room, Int32 page) in hhs+\_View\GameWindow\_GameWindow.xaml.cs:line 810
  at hhs_._GameWindow.EndEventUI() in hhs+\_View\GameWindow\_GameWindow.xaml.cs:line 2379
  at hhs_.Time.<CheckEventExecution>d__72.MoveNext() in hhs+\_Modules\Gameplay\Time.cs:line 784
--- End of stack trace from previous location where exception was thrown ---
  at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
  at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
  at hhs_.SeqActLat_CheckEventExecution.<ActivatedAsync>d__8.MoveNext() in hhs+\_Editor\_EventModules\_EventActions\_EventActions_Events\SeqActLat_CheckEventExecution.cs:line 160
--- End of stack trace from previous location where exception was thrown ---
  at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
  at hhs_.EventRunner.<ExecuteAsync>d__124.MoveNext() in hhs+\_Editor\_EventModules\EventRunner.cs:line 1325
[ERROR 2023-04-09 18:11:51 - (1)] Error while moving to location 'Classroom 9' origin:hhs_._GameWindow
System.NullReferenceException: Object reference not set to an instance of an object.
  at hhs_._GameWindow.MakeClassroom(Location room, List`1& people, Int32 limit) in hhs+\_View\GameWindow\_GameWindow.xaml.cs:line 1222
  at hhs_._GameWindow.AddPDToBackground(Location room, Int32 page) in hhs+\_View\GameWindow\_GameWindow.xaml.cs:line 810
  at hhs_._GameWindow.EndEventUI() in hhs+\_View\GameWindow\_GameWindow.xaml.cs:line 2379
  at hhs_.Time.<CheckEventExecution>d__72.MoveNext() in hhs+\_Modules\Gameplay\Time.cs:line 784
--- End of stack trace from previous location where exception was thrown ---
  at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
  at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
  at hhs_.Time.<Timerefresh>d__66.MoveNext() in hhs+\_Modules\Gameplay\Time.cs:line 624
--- End of stack trace from previous location where exception was thrown ---
  at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
  at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
  at hhs_._GameWindow.<MoveToLocation>d__20.MoveNext() in hhs+\_View\GameWindow\_GameWindow.xaml.cs:line 194
--- End of stack trace from previous location where exception was thrown ---
  at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
  at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
  at hhs_._GameWindow.<LocationChange_Click>d__19.MoveNext() in hhs+\_View\GameWindow\_GameWindow.xaml.cs:line 147
[ERROR 2023-04-09 18:12:04 - (1)] PersonAttachedEvents\Principal\ImmodestyCheck [EXEC] caused an exception at operation SeqActLat_CheckEventExecution (ID: 316). origin:hhs_.EventRunner
System.NullReferenceException: Object reference not set to an instance of an object.
  at hhs_._GameWindow.MakeClassroom(Location room, List`1& people, Int32 limit) in hhs+\_View\GameWindow\_GameWindow.xaml.cs:line 1222
  at hhs_._GameWindow.AddPDToBackground(Location room, Int32 page) in hhs+\_View\GameWindow\_GameWindow.xaml.cs:line 810
  at hhs_._GameWindow.EndEventUI() in hhs+\_View\GameWindow\_GameWindow.xaml.cs:line 2379
  at hhs_.Time.<CheckEventExecution>d__72.MoveNext() in hhs+\_Modules\Gameplay\Time.cs:line 784
--- End of stack trace from previous location where exception was thrown ---
  at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
  at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
  at hhs_.SeqActLat_CheckEventExecution.<ActivatedAsync>d__8.MoveNext() in hhs+\_Editor\_EventModules\_EventActions\_EventActions_Events\SeqActLat_CheckEventExecution.cs:line 160
--- End of stack trace from previous location where exception was thrown ---
  at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
  at hhs_.EventRunner.<ExecuteAsync>d__124.MoveNext() in hhs+\_Editor\_EventModules\EventRunner.cs:line 1325
[ERROR 2023-04-09 18:12:07 - (1)] Error while moving to location 'Classroom 9' origin:hhs_._GameWindow
System.NullReferenceException: Object reference not set to an instance of an object.
  at hhs_._GameWindow.MakeClassroom(Location room, List`1& people, Int32 limit) in hhs+\_View\GameWindow\_GameWindow.xaml.cs:line 1222
  at hhs_._GameWindow.AddPDToBackground(Location room, Int32 page) in hhs+\_View\GameWindow\_GameWindow.xaml.cs:line 810
  at hhs_._GameWindow.EndEventUI() in hhs+\_View\GameWindow\_GameWindow.xaml.cs:line 2379
  at hhs_.Time.<CheckEventExecution>d__72.MoveNext() in hhs+\_Modules\Gameplay\Time.cs:line 784
--- End of stack trace from previous location where exception was thrown ---
  at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
  at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
  at hhs_.Time.<Timerefresh>d__66.MoveNext() in hhs+\_Modules\Gameplay\Time.cs:line 624
--- End of stack trace from previous location where exception was thrown ---
  at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
  at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
  at hhs_._GameWindow.<MoveToLocation>d__20.MoveNext() in hhs+\_View\GameWindow\_GameWindow.xaml.cs:line 194
--- End of stack trace from previous location where exception was thrown ---
  at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
  at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
  at hhs_._GameWindow.<LocationChange_Click>d__19.MoveNext() in hhs+\_View\GameWindow\_GameWindow.xaml.cs:line 147
[ERROR 2023-04-09 18:12:15 - (1)] Error while moving to location 'Classroom 9' origin:hhs_._GameWindow
System.NullReferenceException: Object reference not set to an instance of an object.
  at hhs_._GameWindow.MakeClassroom(Location room, List`1& people, Int32 limit) in hhs+\_View\GameWindow\_GameWindow.xaml.cs:line 1222
  at hhs_._GameWindow.AddPDToBackground(Location room, Int32 page) in hhs+\_View\GameWindow\_GameWindow.xaml.cs:line 810
  at hhs_._GameWindow.EndEventUI() in hhs+\_View\GameWindow\_GameWindow.xaml.cs:line 2379
  at hhs_.Time.<CheckEventExecution>d__72.MoveNext() in hhs+\_Modules\Gameplay\Time.cs:line 784
--- End of stack trace from previous location where exception was thrown ---
  at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
  at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
  at hhs_.Time.<Timerefresh>d__66.MoveNext() in hhs+\_Modules\Gameplay\Time.cs:line 624
--- End of stack trace from previous location where exception was thrown ---
  at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
  at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
  at hhs_._GameWindow.<MoveToLocation>d__20.MoveNext() in hhs+\_View\GameWindow\_GameWindow.xaml.cs:line 194
--- End of stack trace from previous location where exception was thrown ---
  at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
  at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
  at hhs_._GameWindow.<LocationChange_Click>d__19.MoveNext() in hhs+\_View\GameWindow\_GameWindow.xaml.cs:line 147
[ERROR 2023-04-09 18:13:18 - (1)] Error while executing special UI button event 'fa-hourglass 1' origin:hhs_.GameWindowSpecialButton
System.NullReferenceException: Object reference not set to an instance of an object.
  at hhs_._GameWindow.MakeClassroom(Location room, List`1& people, Int32 limit) in hhs+\_View\GameWindow\_GameWindow.xaml.cs:line 1222
  at hhs_._GameWindow.AddPDToBackground(Location room, Int32 page) in hhs+\_View\GameWindow\_GameWindow.xaml.cs:line 810
  at hhs_._GameWindow.EndEventUI() in hhs+\_View\GameWindow\_GameWindow.xaml.cs:line 2379
  at hhs_.GameWindowSpecialButton.<Button_Click>d__3.MoveNext() in hhs+\_View\CommonControls\GameWindowSpecialButton.cs:line 35
[ERROR 2023-04-09 18:13:37 - (1)] Error while executing special UI button event 'fa-hourglass 1' origin:hhs_.GameWindowSpecialButton
System.NullReferenceException: Object reference not set to an instance of an object.
  at hhs_._GameWindow.MakeClassroom(Location room, List`1& people, Int32 limit) in hhs+\_View\GameWindow\_GameWindow.xaml.cs:line 1222
  at hhs_._GameWindow.AddPDToBackground(Location room, Int32 page) in hhs+\_View\GameWindow\_GameWindow.xaml.cs:line 810
  at hhs_._GameWindow.EndEventUI() in hhs+\_View\GameWindow\_GameWindow.xaml.cs:line 2379
  at hhs_.GameWindowSpecialButton.<Button_Click>d__3.MoveNext() in hhs+\_View\CommonControls\GameWindowSpecialButton.cs:line 35
[ERROR 2023-04-09 18:14:25 - (1)] Error while executing special UI button event 'fa-hourglass 1' origin:hhs_.GameWindowSpecialButton
System.NullReferenceException: Object reference not set to an instance of an object.
  at hhs_._GameWindow.MakeClassroom(Location room, List`1& people, Int32 limit) in hhs+\_View\GameWindow\_GameWindow.xaml.cs:line 1222
  at hhs_._GameWindow.AddPDToBackground(Location room, Int32 page) in hhs+\_View\GameWindow\_GameWindow.xaml.cs:line 810
  at hhs_._GameWindow.EndEventUI() in hhs+\_View\GameWindow\_GameWindow.xaml.cs:line 2379
  at hhs_.GameWindowSpecialButton.<Button_Click>d__3.MoveNext() in hhs+\_View\CommonControls\GameWindowSpecialButton.cs:line 35

[close]

(uploads are full)

barteke22Topic starter

Those just look like the stuff that was fixed in next patch, unlikely related.  What time did it happen?

It might be that if you didn't start a new game for the tickets update, some of the item data was wrong if old values were kept when reloading objects. You could try manually reloading them by clicking add and selecting the item.xml, then picking 'New' fields that make sense.

blumph

It was right at Midnight (12:01 AM), with a New Game, so the engine was doing a whole lot of stuff; add to that I was entering a room, and it was trying to discard tickets at the same time, I probably ran into a Race Condition.

It may make more sense (if possible) to only check the "Ticket Expiration" at time of use: "Pulling the train ticket out of your pocket, you notice that it has expired. Better go and replace it."

That aside, did the other issue I notice get fixed (Monthly ticket didn't work, but the Weekly would) in this patch?

dalzomo

typo in Astrology club

"It appears to be starring you right into the eyes..."

starring > staring (unless it's supposed to be a pun, I guess? since this is the shooting star event...)
I might also change "into" to "in"

also some feedback: if the anomaly has our memories they should know where we live. Waking up back in bed instead of the Park would have been nice ^_^

dalzomo

Akira has joined the Cheerleaders Club, but instead of their uniform she's wearing some teal outfit. Is that intended?

barteke22Topic starter

Quote from: blumph on Apr 10, 2023, 10:19 PMThat aside, did the other issue I notice get fixed (Monthly ticket didn't work, but the Weekly would) in this patch?

Not sure about issues between monthly and weekly, there were reports of weekly/monthly not working (single use did) for the Parker chain - which would be fixed.

Quote from: dalzomo on Apr 12, 2023, 03:33 PMAkira has joined the Cheerleaders Club, but instead of their uniform she's wearing some teal outfit. Is that intended?

Didn't really consider her joining other clubs, so let's just say she doesn't know why they dragged her there. Until I add a daily club removal.

dalzomo

#149
re: the "starring" typo I posted above. I saw it again so I went ahead and did a text search so I could report all instances at once, assuming you didn't already do so yourself

she's noticed you starring at her panties
is starring at Akira's
has once won a starring competition
was starring at me and my chest
she says while starring at your crotch

edit: also, just a heads-up. I've been noticing anomalies re: pregnancy. Like events that end with the "nothing like a creampie, etc." line when it did not seem like a creampie situation. One was the hypnosis in the hospital where you go in the other room and hypnotize a patient. She ends up covered in cum and rubs it all over herself, but penetration was not achieved or at least I did not think it was described that way. Another was a spy cam scene of a threesome in the girls' locker room, and I even saw relationship points for my principal lol. I'll get more details when I see them again so I can report them properly