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[MOD][1.10.6] DC's mods

Started by dcsobral, Apr 27, 2023, 12:26 AM

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⚧ Squark

The expanded info is there. I just tried a clean install with no mods and yeah, the size information isn't present. That doesn't explain however, that with a fresh start without Lexville enabled that it was still there.

dcsobralTopic starter

Quote from: ⚧ Squark on Apr 01, 2024, 03:18 PMThe expanded info is there. I just tried a clean install with no mods and yeah, the size information isn't present. That doesn't explain however, that with a fresh start without Lexville enabled that it was still there.

Well, do you have an event called "AddBodySizes" on "Events\ExtensionLibrary\InfoPanel\GenSexTab"?

⚧ Squark

Quote from: dcsobral on Apr 01, 2024, 06:14 PM
Quote from: ⚧ Squark on Apr 01, 2024, 03:18 PMThe expanded info is there. I just tried a clean install with no mods and yeah, the size information isn't present. That doesn't explain however, that with a fresh start without Lexville enabled that it was still there.

Well, do you have an event called "AddBodySizes" on "Events\ExtensionLibrary\InfoPanel\GenSexTab"?
No, just one called "AddVanilla".

DeniedInMontana

@dcsobral I noticed that your smartphone class schedule app doesn't show the final class of the loop, as when it hits the last class it doesn't run due to the compare.  If you add another "Set Integer To 0" in the lead up to the iteration loop with a variable called "loop count", you can add that variable reference to the Int++ you have just before the integer comparison and use it instead so you see all classes assigned.

Just a quick fix for you.  Thanks for your efforts!

dcsobralTopic starter

Quote from: DeniedInMontana on Apr 13, 2024, 10:41 AM@dcsobral I noticed that your smartphone class schedule app doesn't show the final class of the loop, as when it hits the last class it doesn't run due to the compare.  If you add another "Set Integer To 0" in the lead up to the iteration loop with a variable called "loop count", you can add that variable reference to the Int++ you have just before the integer comparison and use it instead so you see all classes assigned.

Just a quick fix for you.  Thanks for your efforts!

That's curious. I had seen that bug and fixed it, so somehow I failed to upload the fixed version. Thanks for pointing out the issue.

ElPresidenete

I'm not sure how much I'll be working on HHSP in the coming month. Having penis surgery today, so doing things that might cause erection (like adding/filtering/making images) is probably something I will avoid.
One the other hand, VEE work is something I can do.
Then again, I just got BG3 and I have been postponing work on my own game's GOAP behavior system, so I should probably prioritize that. We'll see. 

⚧ Squark

Quote from: ElPresidenete on Apr 16, 2024, 07:33 AMI'm not sure how much I'll be working on HHSP in the coming month. Having penis surgery today, so doing things that might cause erection (like adding/filtering/making images) is probably something I will avoid.
One the other hand, VEE work is something I can do.
Then again, I just got BG3 and I have been postponing work on my own game's GOAP behavior system, so I should probably prioritize that. We'll see. 
Oof. I wish you the best and a speedy recovery.