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Community Dialogue Project

Started by neronero, May 16, 2022, 08:26 PM

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neroneroTopic starter

As the name suggests, the Community Dialogue Project is a collaborative effort by Brothel King fans to write dialogue lines for the game. Brothel King 0.2 introduced 23 unique girl personalities and our aim is to give each of these personalities a unique voice.

[ Community Dialogue spreadsheet ]


Since this whole thing is an ambitious undertaking, we're always happy to welcome more helping hands that could speed up the project! If you would like to contribute, feel free to say hi in this thread and let us know what you're (interested in) working on.
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Hareb

Happy to report that Princess now has a full set of lines  8)

Moving on to Helper ...

Alpha_and_omega

Ah, great to see the project still alive.

Let me know if the google sheet needs any updating :)

neroneroTopic starter

Quote from: Goldo on Jun 09, 2022, 04:23 PM
Quote from: QuietBob on May 24, 2022, 08:47 PMSince this is my first post on the new forum, I feel obligated to say, ah, it's good to have a home again.

Now that I've said that, on the old forum I mentioned an issue with girl's reactions changing drastically before and during training, going from, "Haha, that sounds like fun, master!" to "That's dirty! I don't want to!" and you had asked for specific examples.

I just started a new game with the latest patch and I've got a save here with only one slave, Leortha's Astrid Hofferson, right before training nude which demonstrates exactly what I'm talking about. If you try training again the next day, regular or advanced, you'll see it again. You might have to try a couple times because the dialogue is randomized, but it should show what I'm talking about more often than not.

Apparently I can't attach files here, so I've uploaded it to Mega here: https://mega.nz/folder/B01ByYCa#8OrOqUfdbgK8ZWU2ynMVGA

Okay, so the problem lies in some of the custom community dialogue I'm afraid. Here is what the vanilla dialogue looked like:
add_dialogue("slave train accepted", ("generic"), ["Yes, Master.", "As you command, Master.", "Oh, Master [MC.name]... *blush*", "Of course, Master."])
Which did not imply she would like it or not, just that she would obey.

The community dialogue you encountered is like this:
add_dialogue("slave train accepted", ("pervert", "very lewd"), ("Gladly, Master.", "*giggle* That sounds like fun, Master.", "Ooh, I would love to!", "Oh Master, that is {i}so{/i} hot!"))
Which does heavily imply that she will enjoy herself. Hence the weird shift of tone.

I'll check with Neronero what can be done.

Maybe this is a bit better?

add_dialogue("slave train accepted", ("pervert", "very lewd"), ("I see, Master. You're just as perverted as I am, aren't you?", "*giggle* What a lewd thing to request. I won't object, Master.", "I understand, Master. If you think something like that would satisfy me.", "Oh, so my Master is into {i}that{/i}, is he?"))
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neroneroTopic starter

#4
This one too. I don't mind the first two lines because they could easily be sarcastic/disingenuous, but the last one should change

old:
add_dialogue("slave train accepted", ("superficial", "very extravert"), ("Oh, master. We're {i}totally{/i} on the same page here.","Let's make some memories together, master.","I would love to, master."))
new:
add_dialogue("slave train accepted", ("superficial", "very extravert"), ("Oh, Master. We're {i}totally{/i} on the same page here.","Let's make some memories together, Master.","Got it! I really want us to get along, Master."))
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Leortha

I'll note a couple of things here, speaking directly to QuietBob, but also speaking generally.

1) There instances of jarring changes in a girl's attitude are, at this point, likely coming from the CDP.   I would suggest that these start here, and if they are somehow actually from vanilla they can be sent over to Goldo at that point.   The issue is that I think they are much more likely CDP issues, and thus better to not waste Goldo's time unless they are actually determined to be vanilla issues.

2) These things are likely heavily dependent on the personality generated for the specific copy of the girl, and not on which pack is involved.   So a console command to let a reporter tell what personality is in play would be useful.

3) Fixing this one issue will not fix all issues like this.  So unfortunately each example of different dialog that does not quite work will need to be reported.   So keep alert for these, and keep reporting them when you see them.  It's like typos.   If noone reports the issues, they will not get fixed.

Nero^2, maybe you want to think about what would be the most effective format for such reports.   Exactly what info would be most useful for helping you find the specific piece of dialog at issue the most easily, and thus fix the issues the most easily.
Mega link for all my Brothel King girl packs:

https://mega.nz/folder/Fcg2lBID#yKalC_e47WAS8jsbHPyOvQ

Mega link for my loli packs:

https://mega.nz/folder/BMwizTwD#89Lqk4Q2cFxFNVQEzTzXDg

neroneroTopic starter

I don't think we can expect all players to understand what is or isn't a CDP-bug (in QuietBob's case even I couldn't tell), or even what the CDP is... So I wouldn't expect all bug reports to start in this thread, but we can certainly pick them up here once they arrive in the main bug report thread.

Quote from: Leortha on Jun 09, 2022, 06:59 PMNero^2, maybe you want to think about what would be the most effective format for such reports.  Exactly what info would be most useful for helping you find the specific piece of dialog at issue the most easily, and thus fix the issues the most easily.
Most important things to know if you encounter some odd dialogue:
1) What is your girl's personality? (interact with her and open console (Shift + O) and type "girl.personality.name"
2) What did she say that sounded weird to you? If at all possible, try to give an exact quote (or screenshot) of the line that doesn't sit right with you.
3) Describe why you think her behavior/dialogue doesn't fit her personality or otherwise seems odd to you.

*) One known issue right now is that we're much further along with completing "Free" dialogue compared to "Slave" dialogue. So if a city-girl suddenly becomes slightly ordinary/different after joining the brothel, that's a shortcoming we're aware of that sadly doesn't have a quick fix.
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Goldo

I'm optimistic because I think most of the problems will relate to training and advanced training (which is the one area where a lot of randomized girl lines get shown one after the other). These will take some time to be ironed out, but in the end they should be limited in number and manageable.

I don't think the shifts in tone will be as jarring to players when they are over several interactions or before/after joining the brothel.
Maker of BK. Looking for the latest patch for BK 0.2? The link doesn't change, so bookmark it!

neroneroTopic starter

#8
Quote from: Unkmess on Jul 10, 2022, 12:22 AMI had a masochistic girl in my brothel and I will be fair that I regularly abused her.
My love was still high for her as she was still in love with me but at a certain point she broke down and started despising me though she was masochistic.
I went away from that save but the issue I was having with masochistic girls is that if you provide them with love they would end up losing fear arguments and keeping it balanced was a bit risky.
In my case I was losing fear on her and I pushed her and then fear went down big time and she started despising me. I don't know how better to explain.
I can see how raising fear could be difficult, especially for a "lewd"/"sub" masochist girls, most of the punishing actions lower their fear!

I recommend that we have another look at the "fearchange" values on the "Personality impacts" sheet to make raising fear for masochists (and girls in general) slightly more intuitive.
In particular lets consider the following:
- "fearchange slave beg proceed" modifier for "very sub" from -2 to 0?
- "fearchange slave punish scold deserved" base value from 0 to 1
- "fearchange slave punish upkeep" base value from 0 to 1
- "fearchange slave punish beat" base value from 0 to 1
- "fearchange slave punish farm" base value from 0 to 1
- "fearchange slave punish naked" base value from 0 to 1
- Add more negative modifiers based on personality attributes where the base values are increased
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Hareb

I think changing fear values might be worthwhile, since the fear-route and evil play-styles in general do not seem to working as intended.
I've never really tried to break a girl properly, as it's so much easier just to put first levelling up points into obedience and reward them when they do well and punish them when they don't.

There might also be an issue with masochist-girls getting their dialogue from other 'Very Lewd' and 'Very Intravert' girls, which might go against their tendencies... 'Very Sub' should in theory be fine.

neroneroTopic starter

Had a look back at the vanilla fearchange values. My original suggestions were actually going way too far, so I dialed it back and applied the following changes:

To make maxing fear on masochists more doable:
- "fearchange slave beg proceed" modifier for "very sub" from -2 to -1
- "fearchange slave punish scold deserved" modifier for "very sub" from 0 to 1
- "fearchange slave punish scold undeserved" modifier for "very introvert" from 0 to 1

To bring rape closer towards vanilla values
- "fearchange slave punish rape" modifier for "very modest" from 1 to 2
- "fearchange slave punish rape" modifier for "very idealist" from -1 to 0
- "fearchange slave punish rape" modifier for "very materialist" from 1 to 0
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neroneroTopic starter

I've been slowly working on Tsundere. It dawned on me that we're writing certain lines that may not currently have a use in the game, for example: I don't think any non-submissive girls will ever use the "slave beg" lines.

I guess we might as well continue writing them, perhaps future events will find a use for them.
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Hareb

Quote from: neronero on Aug 03, 2022, 07:05 PMI've been slowly working on Tsundere. It dawned on me that we're writing certain lines that may not currently have a use in the game, for example: I don't think any non-submissive girls will ever use the "slave beg" lines.

I guess we might as well continue writing them, perhaps future events will find a use for them.

I'm not really familiar with the inner workings of the code, but I guess it's quite possible that "slave beg" lines are only used for sub-girls. Still, it's not like there's that many of beg lines and it's probably easiest to aim for a full set for each personality. I do remember finding writing beg lines difficult for a feisty dom-personality like Stubborn. I think that since girls have two archetypal personalities, it might be easier to write and tag them for the one that isn't 'very dom'.

I'm pretty close to finishing Helper. Will probably move to Easy after that, as I do have a few ideas for her. Also, it struck me that the girls I've written so far are either different flavours of work-oriented sub-girls (Helper, Loyal) or difficult bitches (Stubborn, Princess). I've not written any "very lewd" girls, who would start as a cock-hungry slut and become even more so. It will probably be good for variety, if there's lines for various archetypes from a couple of writers.

Hareb

I'm finished with writing lines to Helper.  :)

This one had a handful of non-functioning cells and lines in the spreadsheet, which I've tried to fix to the best of my ability, but it would be good, if someone else checked them out as well.

For example, lines 133 and 174 show both (" and [" tags. I don't know, how to fix that.

I'll move on to Easy next... at present rate, she'll probably keep me preoccupied, at least, until Christmas.

neroneroTopic starter

GPT-3 being very helpful. I-it's not like it's doing it for me or anything... It's just programmed to be helpful, baka!

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