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I need guides

Started by Rio, Apr 17, 2024, 08:01 PM

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RioTopic starter

I'm completely new to the game, so there's a lot I don't understand. I've tried to search for wikis and read posts, but there are simply no answers to many questions.
Everything in this game has a causal relationship, right?
I want to act not at random, not guessing, but knowing the result for sure. In fact, I realized that all characters have an archetype that influences what to give them and what compliments to give them. It is logical to assume that the success of communication depends on the right choice based on knowledge of the archetype and your level of charisma.
I tried almost all the options for flirting with the character, but it did not lead to any positive result or to its absence.
Conclusion, is my level of relationship or charisma too low?
Please give a guide on how best to build a relationship and how to act with each archetype. :'(
Here is my list of mods, in case they affect something?
I didn't figure out how to insert a picture...

⚧ Squark

Quote from: Rio on Apr 17, 2024, 08:01 PMI'm completely new to the game, so there's a lot I don't understand. I've tried to search for wikis and read posts, but there are simply no answers to many questions.
Everything in this game has a causal relationship, right?
I want to act not at random, not guessing, but knowing the result for sure. In fact, I realized that all characters have an archetype that influences what to give them and what compliments to give them. It is logical to assume that the success of communication depends on the right choice based on knowledge of the archetype and your level of charisma.
I tried almost all the options for flirting with the character, but it did not lead to any positive result or to its absence.
Conclusion, is my level of relationship or charisma too low?
Please give a guide on how best to build a relationship and how to act with each archetype. :'(
Here is my list of mods, in case they affect something?
I didn't figure out how to insert a picture...
As I said in response to your other post, charisma actually doesn't count for much in this game. Stamina (Fitness, some like big and beefy), Appearance and Grunge are the ones want to watch.
Keep youself clean and more will find you attractive.
An NPC's personality dictates what kind of flirt they like and some just don't respond well to any.  It happens. Maybe "Unflirty" should be a personality trait?

About pictures, use an image hoster and post the link. We don't have a huge amount of bandwidth here.

dcsobral

There's a causal relationship but with some randomness added. If you save the game before trying an interaction, for example, there is a chance you'll see a different result in many cases.

For images, use a site like imgur.com to upload the image to, then use the "image" link ({img}link.png{/img}, but with square braces instead of curly ones) to add it to your post.

The flirt mechanic is annoying, because there's not a lot of context to figure out what is the best option. In the end you learn that a Slutty personality calls for a Brazen compliment (etc) which takes a lot out of the sense of immersion you might get otherwise. Still it's better than it used to be.

RioTopic starter

Archetype   | Insightful            | Body
Advocate     | Environment     | Greenie
Caregiver     | Romance           | Tender Soul
Artist            | Filmography      | Creative
Explorer       | Hiking                  | Adventurer
Jock              | Sports                 | Athlete
Nerd              | Science               | Scholar
Performer    | Entertainment | Jester
Rebel             | Music                  | Rogue
Royal             | Politics                | Leader
Spiritual       | Religion               | Beliefs
Tastemaker | Fashion               | Trendsetter
Visionary     | Future                  | Genius

Personality  | Flirt
Cheerful       | Chirpy
Emo               | Reflective
Kind               | Thoughtful
Outgoing      | Confident
Prudish        | Sensible
Shy                 | Sensitive
Slutty            | Brazen
Wicked         | Devilish

That's what I wanted to see, I was also told that the character may not always be ready for your flirtation and refuse in any case

DeniedInMontana

#4
Correct, and there are different levels of friendship or relationship required in order for your conversation not to be rejected out of hand.



Base progression chain that I use:
Initial meeting
Spoiler
  • Personal/Ask about Job +5 Friendship
  • Interest/Hobbies +5 Friendship (1st Heart)
  • Interest/Need Help +5 Friendship (Archetype should be visible)
  • Personal/Birthday +Loyalty
  • Relationship/Flirt/Insightful +10 Friendship (+5 if wrong flirt) (2nd Heart)
  • <Adult> Relationship/Single  <Student> Other People/Parents  +5 Friendship
  • <Stop here for adults>  <Student> Other People/Parent Job  +5 Friendship
[close]

Done correctly for non-special characters, you should be at 30 Friendship <Adults> or 35 <Student>, both of which are represented as 3 hearts.  Archetype, Personality and Sub-Archetype should all be available, as well as their basic gender preferences.  From here, you can either wait a minimum of 3 days to be able to gift another item they request for +10 Friendship, or watch their reactions to see how they are taking your flirting.  If they have a low preference for your gender or you have a high grunge level you are quite likely not to be well received, so just use the "I don't know what to do" option to avoid a bad flirt and friendship/relationship hit.  Once they are willing to engage with what you are saying, then you can use the above guide to select the proper flirt responses for 10 Friendship.



Other Breakpoints to be aware of
  • After 35 friendship, and at least one day has passed since your initial conversation, you should be able to ask for their phone number.
  • At least 2 Relationship hearts and compatible gender preference are needed for asking about virginity.
  • At least 3 Relationship hearts AND 2 or more sex actions with intimacy to ask about kinks.
  • At least 85 Friendship required to ask for address successfully.
  • Once Relationship is 10 (1 Heart) OR Friendship is 100 (10 hearts), Flirting no longer grants friendship or relationship points.
  • After 60 Relationship (I think) Kissing no longer adds to relationship.
  • At 90 Relationship you can ask for a key to their home.

This should help you gain the affection of your chosen NPC.  Characters with quests incomplete will not have the option to flirt or gift items until their chain is done.

dcsobral

It's 35 for phone. Some of that stuff isn't as straightforward as depicted because it depends on other factors such as personality and loyalty.

Djakise

#6
(Yandex online, - translated this text)
Hello everyone, so I have a few questions:
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1. How to completely disable futanari? (In the settings where the content output setting is "Blacklist" & "Whitelist", I have already checked the futanari (under the Blacklist list), and I use some kind of mod where there is generation by gender / gender, in it I also indicate a 0% chance of generating npc futanari of the genus, but, anyway, they occasionally they appear, I understand that there are certain quests that create them, but I would not write if there was a reason for them and not for generation).
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2. How to play? How to make money in the game and how to communicate? Or is the game based on the fact that you set the rules and see how everything will change from this? (I hope not) I would like to understand, because it is difficult for me to play without cheats...

DeniedInMontana

Quote from: Djakise on Apr 26, 2024, 11:18 PM1. How to completely disable futanari? (In the settings where the content output setting is "Blacklist" & "Whitelist", I have already checked the futanari (under the Blacklist list), and I use some kind of mod where there is generation by gender / gender, in it I also indicate a 0% chance of generating npc futanari of the genus, but, anyway, they occasionally they appear, I understand that there are certain quests that create them, but I would not write if there was a reason for them and not for generation).
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2. How to play? How to make money in the game and how to communicate? Or is the game based on the fact that you set the rules and see how everything will change from this? (I hope not) I would like to understand, because it is difficult for me to play without cheats...

Welcome to the game, @Djakise!

1)  In each "Group" of population types, the game pulls from 3 basic groups for each gender.  One of those groups has both that gender and Futanari as options to be chosen during creation.  So while the game will reduce the amount of directly chosen Futanari, there is still a small chance for them to be chosen randomly as the population is created and assigned to various groups.  What blacklisting does in the game is reduce/block events firing that require futanari, except those that are hardwired to quests (such as Sierra Hardman's quest - and even that chain will be paused while futanari are blacklisted).  The people themselves will still be created.

2)  The thing to remember at the start of the game is that you need to stabilize your school's education and reputation first, so that your school population will grow.  As the school population grows, the amount of funding you get from the State (and bonus from the Teachers' Association) increases.  To that end, you will want a couple of teachers that teach classes that will raise your students' education and intelligence stats quickly.  Look at the Principal's Primer for solid hints on what effects each class will have on students when taught.  If you stumble upon someone with a quest, mark them as a favorite so you can find them more easily later on, but don't stress about doing it right now.  You have around 900 days of play time before the game asks you if you still want to keep going or end the game where ever you happen to be at that point.  Once you feel like you have a good population base that is bringing in more money than you spend on salary and building maintenance, open up a few clubs or expand your classrooms to be able to teach more classes, and hire teachers that will utilize those classrooms.  While most clubs will cost money to operate in the beginning, several clubs can be expanded or taken advantage of in order to start making money instead.  The key is patience and timing, as some will require other actions to happen before they will allow you to expand.  Don't be afraid to fail passing a rule during the PTA meetings, when you have them.  If they don't pass, you will be told who voted against or vetoed the rule, so you know who you should build the relationship with (or work on their quest line).  Your smartphone journal will give you hints about your way forward if you missed a step for most people with quests.  It helps to develop friendships with people, particularly shopkeepers - some will offer discounts on some services or other bonuses depending on how they feel about you.  Do things that will increase their outlook on you first - improve your looks by working out and regular showers, find ways to increase your charisma, ask basic things about them (job, hobbies, friends, family) before jumping into the relationship game.  As much fun as it might be to try for bed mates early on, 99% of the population won't be interested until they have some sort of friendship with you.  Don't forget to check out what shops sell as well - they might give you a hint about things that can be used to either reach your goals or help make you money if used strategically.

Djakise

Quote from: DeniedInMontana on Apr 27, 2024, 09:09 AM2) "..."
(Yandex translated)
I know all this, I asked specifically how to perform the actions of communication and making money, and asked a question about changes.
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1. How specifically to communicate with others? Everyone has a couple of actions that can be asked once and with a repeated question it can reduce the relationship, if the relationship can only be raised through flirting, then why is it not always on the list (even when it has not been used before on the NPC), because as I understand it, the relationship can only be increased in 4 ways:
   1). To learn about the NPC - Ask about hobbies, friends and other personal things.
   2). Giving gifts, although it does not always work, but there are chances that the relationship will increase.
3). Flirting - In order to flirt correctly, a certain level (in values) of the relationship is needed to find out what type of NPC belongs to in order to flirt correctly with the NPC.
   4). Event fishing is the case of events in parks, schools and other places while waiting or when moving to a location that appear on their own.
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How to make money correctly?
As far as I know there are 2 ways to do this:
1). Sell pre-preparations from the chemical laboratory at school.
2). Receive parental monthly contributions, but I do not get a combination of options 1 and 2.
- If I don't build a laboratory, then I won't have any money left and I will be in the red, which is why many events will be closed (failed) since I didn't pay for anything on time - the club, uniform payment and other random events that appear a couple of times...
- If you increase the prestige of the school, then I will almost always be broke and the earnings will be positive, but also there will not be enough money for anything else or the opening of a chemical laboratory because teachers develop for a very long time (intelligence and learning ability, to increase other teaching parameters) and because of this I will not be able to perform those actions that I could perform with the laboratory, but with the laboratory I will not be able to quickly raise money for the prestige of the school and for other actions (uniforms, clubs, etc.) because since the laboratory requires a huge amount of time and expenses, I remain virtually on a zero balance in order to start earning through the laboratory.
*** And as a result, I quickly slide down, because it's boring to watch how the school develops and I'm in distress while the events just fail... I'm serious, for example, an event with a computer class is quite rare and catching those events is the same as catching an improvement for a computer class (new monitors, printer, etc.), and I do not know if there is a chance that events will appear again because I very rarely catch them ... (and playing with cheats is not at all interesting).
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Another question (to paraphrase): "Is the development in the game gradual? Or can I do everything possible in the game in two months?"
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P.S.: As I understand it, men have a lot more random events, which makes it pointless to play under a girl, because she has no actions for them, for example, when someone offers himself right at school and the girl protagonist simply refuses and the male protagonist would agree to "take advantage of the situation..."
(2)P.S.: Is there an opportunity not to develop into a school of lust? I would like my institution to be correct, but due to the fact that there are too many events with lust, I cannot do this, there are a lot of events with writing right in the corridors in the game, I punished them all for a whole month (gaming) but they still continue and corrupt others... I'm tired of this, I want to make an exemplary school so that the townspeople fight to get into my "elite institution" but, because of a bug on the landing (where the toilets are), I always get a bug with a pissing girl, if you ban it, the event will not disappear, but it will remain and my school parameters will decrease, but the event will remain until the next tick and it is easier to resolve it, but because of it there is an increased chance of other similar pissing events...
(Well, it's just my fantasies about an elite institution, but somehow I think I can do it for self-satisfaction (although not fully), so I ask if there is a possibility of temporary prohibitions related to lust at school so that later when I get tired of playing righteousness to corrupt the school?)
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(ORIG)
Это всё я знаю, я спрашивал конкретно как выполнять действия общения и зарабатывания денег, и задал вопрос про изменения.
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1. Как конкретно пообщаться с другими? У каждого есть парочка действий об которых можно спросить единожды и при повторном вопросе это может снизить отношения, если отношения можно поднимать только через флиртование то почему оно не всегда в списке (даже когда его не использовал прежде на НПЦ), ведь как я понимаю то отношения можно увеличить только 4 способами:
   1). Узнать об НПЦ - Спросить об хобби, друзьях и прочем личном.
   2). Дарить подарки - Это хоть и не всегда срабатывает но есть шансы что отношения увеличатся.
   3). Флирт - Чтобы правильно флиртовать необходимы определенный уровень (в значениях) отношения чтобы узнать к какому типу НПЦ принадлежит чтобы правильно с НПЦ флиртовать.
   4). Ловля ивентов - Это случаные ивенты в парках школах и прочих местах при ожидании или при перемещении на локацию, которые появляются сами.
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Как правильно зарабатывать деньги?
Насколько я знаю есть 2 возможности это сделать:
1). Продавать преппараты из химической лаборатории в школе.
2). Получать родительские ежемесячные взносы, но у меня не выходит в сочетании вариантов 1 и 2.
- Если не построить лабораторию то у меня не останется денег и я буду в минусе из-за чего множество ивентов будут закрыты (провалены) так как я вовремя не оплатил что-либо - клуб, оплата униформы и прочие рандомные ивенты которые появляются пару раз...
- Если увеличивать престиж школы то - я практически всегда буду на мели и заработок будет хоть и плюсовой но также не будет хватать денег на что-либо сторонее или открытие химической лаборатории т.к. учителя развиваются очень долго (интеллект и обучаемость, для увеличения прочих параметров преподавания) и из-за этого я не смогу выполнять те действия которые смог бы выполнить с лабораторией, но с лабораторией я не смогу быстро поднять денег и на престиж школы и на прочие действия (униформа, клубы и прочее) т.к. с на лабораторию нужно огромное количество времени и затрат, я остаюсь фактически на нулевом балансе чтобы начинать зарабатывать через лабораторию.
*** И в итоге я быстро скатываюсь, т.к. скучно смотреть как школа развивается и я бедствую в то время как ивенты просто проваливаются... Я серьезно, например ивент с компьютерным классом довольно редок и ловить те ивенты тоже самое что и поймать улучшение для компьютерного класса (новые мониторы, принтер и прочее), и я не знаю есть ли шанс что ивенты снова появятся т.к. я их очень редко ловлю... (а играть с помощью читов совсем не интересно).
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Другой вопрос (перефразирую): "Развитие в игре происходит постепенно? Или я могу за игровые два месяца выполнить всё возможное в игре?"
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P.S.: Как я понимаю то у мужчин намного больше случайных ивентов из-за чего под девушкой играть бессмыслено, т.к. у нее нет действий к ним, например когда прямо в школе кто-то предлагает себя и девушка протагонист попросту откажется а мужчина протагонист бы согласился "воспользоваться ситуацией..."
(2)P.S.: Есть ли возможность не развиваться в школу похоти? Я бы хотел чтобы мое учреждение было правильным, но из-за того что слишком много ивентов с похотью то я не могу этого сделать, в игре очень много ивентов с писанием прямо в коридорах, я их всех наказывал целый месяц (игровой) но они всё-равно продолжают и развращают других... Мне это надоело, я хочу сделать из школы примерную, чтобы горожане бились за то чтобы попасть в мое "элитное учреждение" но, из-за бага на лестничной площадке (где туалеты) у меня всегда вылезает баг с писающей девушкой, если его запретить то ивент не пропадет а останется и мои параметры школы снизятся а вот ивент останется до следующего тика и проще его разрешить но из-за него есть увеличивается шанс на другие схожие писающие ивенты...
(Ну это попросту всего мои фантазии про элитное учреждение, но каким-либо образом я думаю смогу это осуществить для самоудовлетворения (хоть и не полноценно) поэтому и спрашиваю, есть ли возможность об временных запретах связанные с похотью в школе чтобы потом когда надоест играть праведность развратить школу?)