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[MOD] [HHS+1.9.5] Lexville

Started by alkalash, May 20, 2022, 12:30 AM

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benevolence

That one has a plan to expand some populaton, interaction and automation QoL stuff. Myself already made "age and favorite" line for application interview, and interaction to look at naked PD, just need to add the striptease-like checks and results.

benevolence

Simulation works fine in 10.3 too.
New detailed "Encounters" record is very cool. Presently it shows only acts with the PC, but the future is bright. So the answer is to generate dummy NPC after virginity flags assignment, intercource them with each nonvirgin, remove or confine them afterwards. Pregenerated characters will get the same treatment, according with their own flags.
New fetishes system made trait "LikesAnal" redundant. Add some value to anal fetish for a part of population, than check if positive.
With that done there will be a point to make an own thread.

dcsobral

Quote from: Shilo on Sep 23, 2022, 06:56 PMOne of the big challenges with updating the mod is probably that it's difficult to know what stuff was actually supposed to be changed. The mod has copy-pasted and slightly modified many of the base game's events, but now you'd need to investigate for each individual event what these tiny adjustments were and reapply them to the new version of the base game's event, which may have completely changed in the meanwhile.

WinMerge could help a lot here, comparing it to a copy of 1.9.5.

Shilo

Quote from: dcsobral on Oct 02, 2022, 08:49 PM
Quote from: Shilo on Sep 23, 2022, 06:56 PMOne of the big challenges with updating the mod is probably that it's difficult to know what stuff was actually supposed to be changed. The mod has copy-pasted and slightly modified many of the base game's events, but now you'd need to investigate for each individual event what these tiny adjustments were and reapply them to the new version of the base game's event, which may have completely changed in the meanwhile.

WinMerge could help a lot here, comparing it to a copy of 1.9.5.

The XML-representation of events is not really human-readable, though. Seeing the diff still leaves you with the difficult task of figuring out the intent behind each of the changes.

benevolence

That one actually used Meld to deduce what files does mod adds and where to. Most files in Lexville are new additions, has descriptive names and are reasonably commented, so figuring is mostly a chore, not a hard work. Though yet hadn't looked in the story events.