News:

Please request registration email again and then check your "Spam" folder

Former www.henthighschool.com

[MOD] [1.10] Hova's Small mods

Started by hova, May 29, 2022, 08:16 PM

Previous topic - Next topic

dedios3

The truth is that I have put all the mod that is for my version and all those who in principle do not give problems are active .... I will try later when I have time just loading that having passed ... but the strange thing is that the problem occurs when you are creating the director's avatar ... that is, not even "created" that "world" ...

Shilo

The "Drains" mod is causing errors:
[ERROR 2022-10-07 21:22:30 - (1)] Location\School\Classroom Shared\Drains_ClassroomShared_PeeStart [EXEC] caused an exception at operation SeqAct_GetFromObjectList (ID: 35). origin:hhs_.EventRunner
System.DivideByZeroException: Attempted to divide by zero.
   at hhs_.SeqAct_GetFromObjectList.Activated(EventRunner Runner) in D:\Torrents\DONE\dun\hhs-source\hhs+\_Editor\_EventModules\_EventActions\_EventActions_ObjectList\SeqAct_GetFromObjectList.cs:line 35
   at hhs_.EventRunner.<ExecuteAsync>d__109.MoveNext() in D:\Torrents\DONE\dun\hhs-source\hhs+\_Editor\_EventModules\EventRunner.cs:line 1256

The problem is that your "List Filter: Person List" operations do not have a "Min" value of persons to match specified in the filter settings (they are both still at 0). Without the Min value, the operation will trigger the "Found" output even if the list is actually empty - and that empty list is then used in the following operation that causes the exception above.

Shilo

Also, since a more recent version, the buttons in the top left can be modded as well. So instead of putting your "1 Minute Button" event into the "UI_Main_Buttons_BottomLeft" folder, you could also put it into "UI_Main_Buttons_TopLeft" and have it show up with all the other time passing buttons there. And if you adjust the priority, it will even show in the correct order.

hovaTopic starter

Quote from: Shilo on Oct 07, 2022, 08:00 PMThe "Drains" mod is causing errors:

The problem is that your "List Filter: Person List" operations do not have a "Min" value of persons to match specified in the filter settings (they are both still at 0).

Fixed in v3.   That's a really bad default imo.  I can't envision a circumstance where that's the behavior you actually want.

I'm leaving on vacation so I'll fix the 1 Minute button when I get back in roughly a week or so.

Albatross

#34
Got this after I activated the student council.

Spoiler
ExtensionLibrary\DailyEvents\ResetUniformConfiscatedTrait [EXEC] caused an exception at operation SeqAct_SetRuleChoiceActive (ID: 59).
    called by NativeEvents\Daily at SeqActLat_RemoteEventDynamic (ID: 35)
Object reference not set to an instance of an object.
[close]

EDIT: It happens at the start of every day when I wake up.

sgtsnicker

Spoiler
[close]

Got these errors regarding the student council mod. First time I've tried modding since 1.9.5 so it seems like there are only two major issues that would stop the game?

hovaTopic starter

#36
Quote from: Albatross on Oct 08, 2022, 06:21 AMGot this after I activated the student council.

Spoiler
ExtensionLibrary\DailyEvents\ResetUniformConfiscatedTrait [EXEC] caused an exception at operation SeqAct_SetRuleChoiceActive (ID: 59).
    called by NativeEvents\Daily at SeqActLat_RemoteEventDynamic (ID: 35)
Object reference not set to an instance of an object.
[close]

EDIT: It happens at the start of every day when I wake up.

I can't seem to duplicate this error, so if you could post a save somewhere that would help...  I'll fix up the other bugs where the fetish checks got clobbered and post up a new version soon.

Posted new wait 1 minute, and a new version of Student Council that cleans up some warnings and non-critical errors.

Albatross

Quote from: hova on Oct 16, 2022, 10:09 PM
Quote from: Albatross on Oct 08, 2022, 06:21 AMGot this after I activated the student council.

Spoiler
ExtensionLibrary\DailyEvents\ResetUniformConfiscatedTrait [EXEC] caused an exception at operation SeqAct_SetRuleChoiceActive (ID: 59).
    called by NativeEvents\Daily at SeqActLat_RemoteEventDynamic (ID: 35)
Object reference not set to an instance of an object.
[close]

EDIT: It happens at the start of every day when I wake up.

I can't seem to duplicate this error, so if you could post a save somewhere that would help...  I'll fix up the other bugs where the fetish checks got clobbered and post up a new version soon.

Posted new wait 1 minute, and a new version of Student Council that cleans up some warnings and non-critical errors.


I fixed this error by changing school uniform color - dark blue to set uniform color changes -  normal school uniform dark blue.

hovaTopic starter

Quote from: Albatross on Oct 19, 2022, 04:41 AMI fixed this error by changing school uniform color - dark blue to set uniform color changes -  normal school uniform dark blue.

In the event file, or by using the Debug menu, or by some other means?  What exactly did you change?   I still don't see how the error happened in the first place.

Albatross

Quote from: hova on Oct 19, 2022, 07:54 PM
Quote from: Albatross on Oct 19, 2022, 04:41 AMI fixed this error by changing school uniform color - dark blue to set uniform color changes -  normal school uniform dark blue.

In the event file, or by using the Debug menu, or by some other means?  What exactly did you change?   I still don't see how the error happened in the first place.

Debug menu, I opened it and searched ID:35 which was on the error message and changed it there. I don't have the save with the error anymore.

On a separate note I noticed that I can't disband/disable the mod in case I need a certain uniform to trigger an event like the SPE. Is there anyway to change that?

hovaTopic starter

#40
Quote from: Albatross on Oct 20, 2022, 02:15 AMOn a separate note I noticed that I can't disband/disable the mod in case I need a certain uniform to trigger an event like the SPE. Is there anyway to change that?

You should be able to disable the student council for that purpose by changing the Student Council policy.  Note:  It has NOT been tested thoroughly.  Just did some light testing, it does not really work as expected.   

On another note, I haven't really had any trouble getting the SPE to activate in a playthrough due to this.  I suppose if you're using debug commands to manually alter students corruption levels, you could miss it, but it shouldn't really happen in a normal playthrough.

The student uniform will "officially" change from Normal -> Sexy -> Nude as the student body as a whole becomes more corrupt.

Albatross

Quote from: hova on Oct 20, 2022, 02:42 AM
Quote from: Albatross on Oct 20, 2022, 02:15 AMOn a separate note I noticed that I can't disband/disable the mod in case I need a certain uniform to trigger an event like the SPE. Is there anyway to change that?

You should be able to disable the student council for that purpose by changing the Student Council policy.  Note:  It has NOT been tested thoroughly.  Just did some light testing, it does not really work as expected.   

On another note, I haven't really had any trouble getting the SPE to activate in a playthrough due to this.  I suppose if you're using debug commands to manually alter students corruption levels, you could miss it, but it shouldn't really happen in a normal playthrough.

The student uniform will "officially" change from Normal -> Sexy -> Nude as the student body as a whole becomes more corrupt.

Yeah I didn't have the computer lab built before they changed to nude uniform so I missed the window. The policy setting didn't work for me as well.

Albatross

Nevermind I think bottomless tuesdays saved me and I managed to trigger the event.