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Scenario proof of concept

Started by superevilking, May 03, 2024, 10:07 PM

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superevilkingTopic starter

Update Time

Scenario Completion: 24%
Special Characters: 63/63
Quests: 45 ATM

Quests have Names, with a brief description of the quest.
Side note about the quests, most of them are intertwined with another.
For example: Character X wants to open a bar by the beach, but can't because Character Y doesn't allow alcohol on or near the beach.

Get Character Y's quest passed a required point, to be able to continue Character X quest.

Clubs Made: 4/27
Location Art: 0/234
Event Art: unknown

Sadly I don't have any art made. It is finally dawning on me how long it's been since I drew a human, and even longer since I drew a background/Location.

Paper Dolls put together: 63/63
PDHandlers Made: 0/63

Sadly because I can't make my own paper dolls, I am limited to the original ones. If I manage to start making my own, after I release the scenario I will do a patch to update the paper dolls in the game.

Quest Events Made: 0%
Location Events Made: 0%

superevilkingTopic starter

And with that, time to keep the other half of my promise.

Milkbags Family

They are the family who work out on the farm. We have the parents Carmine and Vivan, and their four kids; Isaias, Arlen, Elise, and Kina. Out of this family only two of them don't have a quest. With the quest being:
Corn Maze Hooligans, Family Love, City Learning, and Tutoring.

Susie Loss

During your time in the city you end up chasing down a kid who just stole something. After finding them you learn they are an orphan living in the forest. You take them in and let them live with you and your siblings as your own kid. How will you treat them? Wholesome love? Family sex slave? Or a public slut?

The Twins

Penelope and Ross, your younger siblings who come to move in with you and attend your school. Work on improving your relationship with them as well as working on their separate quests.
Quest; Cam show, Agriculture club

Linsey Harley

The spoiled brat of the mayor. She originally tries to get rid of you after you try to discipline her, but after she finds out you got your job from her own mother she loses any leverage against you. Deciding to work together, you begin your quest of "Popular girls" and corrupt Linsey and her two friends.

Halley Sells

The vice principal, mad that you got the job of principal instead of her. She comes off a bit standoffish, but once she learns of your plans to corrupt the school she becomes your partner in crime. She will help corrupt the staff and members of the PTA as best she can, and will help cover up any.

I will also give some quests as well, but won't give names of who has the quest if I didn't mention them already.

Peeping Tom

A student is caught in the girls changing room, so you decide to help them out. Leading to the creation of the spying club.

Loser to Winner

Coming across a student who is considered the world's biggest loser. You decide to help her lose that title and make some friends, in any means possible.

Subway Slut

Riding the subway you recognize one of your students. It doesn't take you long to see that she is getting groped, and is enjoying it. What will you do with that information?

Popular Girls

With Linsey working with you, help corrupt her mother to allow Linsey to dress how she likes. In turn she will help corrupt her two friends making the schools top three popular students as role models of what the other students can do.

With that, next update will be next Sunday. Any questions feel free to ask.

superevilkingTopic starter

Mod side update.

Some mods are removed, new ones are added

Tentacles, rape, and more
A student uses their knowledge of biology to create tentacles that are now spread across the city.

A unknown rapist is in town, locate them and decide their fate

Pet club
Modify version of a mod I was making while learning how to mod. Pet club will be added, with students and teachers either being a pet or being the pet's owner.

Island Resort
Take a trip to a remote island. Have some time in the sun, relax, check out the bars, and corrupt explore the native culture around you.

⚧ Squark

Quote from: superevilking on May 19, 2024, 05:36 PMAnd with that, time to keep the other half of my promise.
I feel that three is too many to move in when you have only one guest room. And probably Annette.

superevilkingTopic starter

Quote from: ⚧ Squark on May 21, 2024, 01:56 AM
Quote from: superevilking on May 19, 2024, 05:36 PMAnd with that, time to keep the other half of my promise.
I feel that three is too many to move in when you have only one guest room. And probably Annette.

That was actually one of the factors that is causing the dorms to be added. Even though I have the player start with two guest rooms, having technical three kids living with you is a bit much.

Furrin Gok

Quote from: superevilking on May 15, 2024, 10:32 PMFarm Expanded
Fetish: Beastiality
Content Amount: Small
Quests: One
Chance of Being Made: 15%

Student Dorms
Fetish: Freeuse
Content Amount: Medium
Quests: 2-3
Chance of Being Made: 80%
I like both of these more than the Island Resort idea. Farm expansion could also include petplay (people acting like farm animals) and work alongside blacklisting one.
Quote from: superevilking on May 21, 2024, 09:08 AM
Quote from: ⚧ Squark on May 21, 2024, 01:56 AMI feel that three is too many to move in when you have only one guest room. And probably Annette.

That was actually one of the factors that is causing the dorms to be added. Even though I have the player start with two guest rooms, having technical three kids living with you is a bit much.
As an alternative, you could add more personal-home upgrades to the school upgrades menu, add another guest bedroom or two to your house.

superevilkingTopic starter

Both are good ideas, and when I get closer to mid-way point I will hopefully have a final choice on that. But for now I need to work on the art side, and get the PD maker working

superevilkingTopic starter

Because of how my brain is, out of pure curiosity.

Would anything like a different versions of the fast travel system?

Not sure if it's possible, but if it is I can make about 4 different systems.

Bike
Faster then walking, random events can play. Will increase stats like stamina and appearance

Cab
Faster then biking, random events, one event that can make you money. No stat increase

Subway
Is needed to get to the country just adding it here because.

Bus
Same speed as cab, events can play.

Teleporter
Once two clubs are made the idea for the teleporter Becomes an option. It will become the fast travel like normal, with a time pass of a minute. No events.

ElPresidenete

No less than 63 special NPCs? Isn't that a bit much?

I know specials use a different schedule handler that's more resource intensive.

superevilkingTopic starter

Quote from: ElPresidenete on May 23, 2024, 08:46 AMNo less than 63 special NPCs? Isn't that a bit much?

I know specials use a different schedule handler that's more resource intensive.

There are some characters even I was feeling don't really serve a purpose to be made. I will most likely go though the list and remove the unneeded characters.

But something I am aware of is after doing a small comparison to what I had to the base game, everything I made so far is slightly bigger.

dedios3

Do you think it would be possible to expand the number of teachers (I have always seemed very few)? And you may add some history, blackmail or corruption that involves the police itself ...?

superevilkingTopic starter

Quote from: dedios3 on May 23, 2024, 12:50 PMDo you think it would be possible to expand the number of teachers (I have always seemed very few)? And you may add some history, blackmail or corruption that involves the police itself ...?

Each subject has its own teacher, except for classes that are restricted to one room i.e biology, chemistry, etc.

I do have a plan for the police, with some location events.

dedios3

Well it's knowing. thank you

ElPresidenete

Quote from: dedios3 on May 23, 2024, 12:50 PMDo you think it would be possible to expand the number of teachers (I have always seemed very few)? And you may add some history, blackmail or corruption that involves the police itself ...?


There's already a mod that add randomy generated teachers. Teacher Compendium IIRC

superevilkingTopic starter

Side update

Sunday's update is moving to Monday, and for the few days I have been collecting art for references for when I start which is hopefully tomorrow. Sorry if I sound like a broken record for that. Most of the references I will try to work into as an event, but can't guarantee it.

Anyway the numbers for the reference art is as such:

Safe Reference Art
120

Questionable Reference Art
230

Explicit Reference Art
280

Location Reference Art
0

Holiday Reference Art
18 ATM

Having to look at certain types of art has me warn down, caught myself just mindlessly looking for ones to fit a category just to be finished with it. Anyway, off to game. See ya for Monday's Update.