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[Questions] Gameplay questions

Started by DougTheC, May 13, 2022, 10:18 AM

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Rewsrer

2 questions:
1. Why in group sex (apparently bisexual too) blocked clients are served by girl?
2. How does the client budget work in general? Especially after the board is built, with the increase in chapters, the "client's budget" figure only grows(without much increase in brothel income). In chapter 7 only with royals, with maximum ads and everything for maximum money, game shows a total of more than 20000 on average budget for the client, but in reality he has about 5000 (which is still impossible to get completely at maximum difficulty with fully upgraded girl with maximum stats). Is something broken or is the game just showing wrong numbers?

Luk93

#91
I cant understand how rest work, sometimes i can put slaves on work at 50% of Energy, sometimes they sleep also full Energy (for 2-3 days... With max obedience and good Mood), i put them work but the rest hold aniway (not hurt or tired status)
Luk93
P.s. Sorry for my bad english

edit: i forgot schedule.... my bad

Goldo

Quote from: Rewsrer on Feb 27, 2023, 03:06 PM2 questions:
1. Why in group sex (apparently bisexual too) blocked clients are served by girl?
2. How does the client budget work in general? Especially after the board is built, with the increase in chapters, the "client's budget" figure only grows(without much increase in brothel income). In chapter 7 only with royals, with maximum ads and everything for maximum money, game shows a total of more than 20000 on average budget for the client, but in reality he has about 5000 (which is still impossible to get completely at maximum difficulty with fully upgraded girl with maximum stats). Is something broken or is the game just showing wrong numbers?

1. Because of the way matches are generated, bisexual encounters only take into account the settings of the first girl. This is a limitation that will need to be addressed in the future.
2. Probably the latter. It would help if you can provide screenshots.

Thank you for your feedback!
Maker of BK. Looking for the latest patch for BK 0.2? The link doesn't change, so bookmark it!

Rewsrer

#93
Quote from: Goldo on Mar 03, 2023, 10:16 AM2. Probably the latter. It would help if you can provide screenshots
Through some tests everything turned out to be much more difficult.  Tested in chapter 7 with all furniture and with fully pumped girls, at maximum difficulty. I only make money because I have completely pumped girls...

The work budget really increases, but the girl's tip DOES NOT GROW ;D
Without a board, the average budget of 1 client is 1500, after the board was built, the average budget became 3300, but the girl began to receive same amount as before board was built.
That is, the total budget of the client does not play a role in the calculation only basic budget values ��specified in the client.
In model perk branch, last perk increases the client's budget + 100%(same with whore budget in adjacent perk branch), that is, girl's tip does not grow, but only client's wallet grows = money grows that you will never receive... What kind of nonsense? My game broken? ::)

Tip whore also raises questions why does she get 1000-1500 if the client has "11000" in her pocket? That is, in a normal job from 1 client, a girl receives 700-800 from a client, and a whore only 1000-1500, so why do clients have such huge wallets? that is, in my game, fully upgraded whores bring less money than ordinary workers. On my own screenshots, 10,000 from a whore versus 14,000-15,000 from a worker.
if a slut starts having group sex, she will lose the bonus from the perk for the only sex act. And in group sex pays 70% of the usual. And the girl spends a lot of energy on 1 group sex, like an ordinary worker spends on half the work. The game is definitely broken in this case.


I noticed this when I started playing with the traits neronero mod. Princess from his mod, which should bring a huge income due to its trait, has + 400% to unkeep in it, does not pay for itself at all even if it works every day... it's rough to compare 15000 per day unkeep at S rank(for tests i disabled mods).

screenshoots
no board

max budget

budget max

budget no board

geisha max budget

geisha no board

sex no board

sex max budget
[close]

neronero

#94
To me it sounds like the game is working as intended, but I do agree that the whole thing can be a bit confusing. I think it makes a lot of sense to assume that customers with a bigger budget would be inclined to tip better, especially when they enjoy the service.
But I think "customer budgets" were first introduced to balance (= reduce) excessive tips, so I'm curious to hear Goldo's take on that.

Quote from: Rewsrer on Mar 05, 2023, 11:39 AMI noticed this when I started playing with the traits neronero mod. Princess from his mod, which should bring a huge income due to its trait, has + 400% to unkeep in it, does not pay for itself at all even if it works every day... it's rough to compare 15000 per day unkeep at S rank(for tests i disabled mods).
Just like the board, the trait doesn't increase tips, only wallet sizes.
The main way in which Princess is intended to bring in a huge income, is through the "valuation +1000" part of this trait: By buying her when she's low rank and then selling her as soon as possible when she's high rank.

Princess Trait
Trait("Princess", verb = "be a", effects=[Effect("boost", "prestige", 1.0, scales_with = "rank"), Effect("boost", "job customer budget", 1.0), Effect("boost", "whore customer budget", 1.0), Effect("change", "refinement", 15, scales_with = "rank"), Effect("boost", "upkeep", 4.0), Effect("change", "job obedience target", 80), Effect("change", "whore obedience target", 200), Effect("change", "train obedience target", 50), Effect("personality", "princess"), Effect("gain", "reputation", 100), Effect("change", "valuation", +1000)], archetype="The Courtesan", base_description = "They say she has royal blood flowing through her veins."),
[close]
My Girl Packs: [ link ] - Trait King mod: [ link ]

Rewsrer

#95
Quote from: neronero on Mar 05, 2023, 07:42 PMTo me it sounds like the game is working as intended, but I do agree that the whole thing can be a bit confusing. I think it makes a lot of sense to assume that customers with a bigger budget would be inclined to tip better, especially when they enjoy the service.
But I think "customer budgets" were first introduced to balance (= reduce) excessive tips, so I'm curious to hear Goldo's take on that.
Whore who can serve let's say 5 people a night is easier to put on a weapon, let her serve only the craziest with 0 brothel protection and beating even one with such a situation, she will take more money than she receives from all the clients together, this is very illogical.
According to the same logic, it is worth putting the client's wallet to the minimum value, girls will take all money from clients, but there will be just a huge number of clients that they will not be able to serve, which will drastically lower the reputation (which only affects the number of clients = practically useless).
That is, the board in its current form completely becomes obsolete after 1-2 chapters after construction, beating and knocking out customers' money is much more profitable than serving
Quote from: neronero on Mar 05, 2023, 07:42 PMThe main way in which Princess is intended to bring in a huge income, is through the "valuation +1000" part of this trait: By buying her when she's low rank and then selling her as soon as possible when she's high rank
I tested and the maximum sale price of the princess was (with in demand) 1.2 million gold at rank S ;D

It was all about the fact that the "balance" is not when you with a fully built brothel with fully pumped girls in 1 month of the game (+ 25% income) have 500,000 taxes in 2 weeks, that is, more than you actually earned ;D

In this case, everyone needs a fox branch, as it is the most profitable. Also a branch of a slut with her semi-work. Also, courtesan branch for customer service is very profitable. Escort is useful because of the last perk. Also player branch tip increase perk due to nudity. Rest are just useless. Except probably last perk of bride (I don't know how it works) can you explain?

neronero

Quote from: Rewsrer on Mar 05, 2023, 08:34 PMWhore who can serve let's say 5 people a night is easier to put on a weapon, let her serve only the craziest with 0 brothel protection and beating even one with such a situation, she will take more money than she receives from all the clients together, this is very illogical.
Wow, a gutsy new strategy ;D - maybe future versions of Trait King should lean into this and make "Warrior"/"Wild"/"Rowdy" girls actively look for more fights with customers.
Why would that make the advertising board obsolete though? Increasing the wallets means there's more to steal, right?

Mechanics aren't my strong suit, so perhaps other players will have valid reasons to disagree with this... But I wouldn't mind if some of the mechanics-managing was simplified for the player. Eg: Don't manually choose which customer types show up, but automatically decide on a mix based on some combination of the brothel/girl's reputation, the month, the advertising billboard's slider. Same for customer budgets.

Quote from: Rewsrer on Mar 05, 2023, 08:34 PMIn this case, everyone needs a fox branch, as it is the most profitable. Also a branch of a slut with her semi-work. Also, courtesan branch for customer service is very profitable. Escort is useful because of the last perk. Also player branch tip increase perk due to nudity. Rest are just useless. Except probably last perk of bride (I don't know how it works) can you explain?
The last perk of Bride adds +100% to the girl's tips, which is really strong, BUT it only works on girls that also have the "Virgin" trait.
My Girl Packs: [ link ] - Trait King mod: [ link ]

Luk93

i cant understand how i can use monthly conctract... i buy one of them, then it is show into quest window "active contract" (in the right left corner) i can only click on it and read then if i click another time it close up.

i have 2 girl with all requiment..
Luk93

Calob

Quote from: Luk93 on Mar 06, 2023, 12:00 AMi cant understand how i can use monthly conctract... i buy one of them, then it is show into quest window "active contract" (in the right left corner) i can only click on it and read then if i click another time it close up.

You select the contract at the start of the month: You send the girl at the end of the month.

Luk93

Quote from: Calob on Mar 06, 2023, 05:47 AM
Quote from: Luk93 on Mar 06, 2023, 12:00 AMi cant understand how i can use monthly conctract... i buy one of them, then it is show into quest window "active contract" (in the right left corner) i can only click on it and read then if i click another time it close up.

You select the contract at the start of the month: You send the girl at the end of the month.

really thanks, there is a pop up or i need to find it into request?
Luk93

Goldo

Quote from: Rewsrer on Mar 05, 2023, 11:39 AM
Quote from: Goldo on Mar 03, 2023, 10:16 AM2. Probably the latter. It would help if you can provide screenshots
Through some tests everything turned out to be much more difficult.  Tested in chapter 7 with all furniture and with fully pumped girls, at maximum difficulty. I only make money because I have completely pumped girls...

The work budget really increases, but the girl's tip DOES NOT GROW ;D
Without a board, the average budget of 1 client is 1500, after the board was built, the average budget became 3300, but the girl began to receive same amount as before board was built.
That is, the total budget of the client does not play a role in the calculation only basic budget values ��specified in the client.

Okay, I think what is happening is a combination of the following:
- Customer budget is not the same as tip, it is the theoretical maximum a customer is willing to pay.
- Your girl's tip is based on her skills, performance and game difficulty. It is calculated differently than the theoretical budget.
- You are playing at the highest difficulty level, but customer budgets do not change based on difficulty, and they are balanced for normal difficulty. In other words, you may be unable to hit the maximum budget because the difficulty level reduces your girl's income too much.
- This means that to min-max things you might be better off reducing the total budget buffs such as advertising to save some money, and perhaps switch to a strategy of serving more customers or use creative exploits like mugging customers for their wallets.

The simplest fix here would be to add a parameter to reduce customer budgets according to game difficulty, so that it is more in line with the highest difficulty settings. For now I'm not sure how big the problem is, but if I get a little more player feedback on this I may implement that change.
Maker of BK. Looking for the latest patch for BK 0.2? The link doesn't change, so bookmark it!

Rewsrer

It's clear about the client's wallet and tip.

"bisexual bonus" : 0.85, # Applies to each girl
"group bonus" : 0.75, # Applies to each customer

If a girl receives from 1 client let's say 100, 2 girls bisexual will receive 170(170%) and spend a little less energy. If I understand correctly, stats of only one girl are taken into account, and 2 just goes like ballast. Which is very interesting in terms of the fact that a girl who is not pumped may not bring income at all and so it will bring profit... or not?

Group sex has a modifier of 0.75 from the client, that is, the minimum 1.5 (150%) or 2.25 (225%) in this regard, the girl would receive 150 and 225 (if you forget that during group sex customer service lock not working and tip spread between different clients is very large)and will spend 2-3 times more energy than a regular sex act(not critical at higher levels).

And then we remember about the escort perk for + 25% tip if only 1 sex act is active. That is, from a regular sex act, a girl will receive 125 and spend the base value of energy.

That is, you can calculate that the usual "sex" as an act spends 9 energy and a girl can serve 4 clients a night. Assuming that the base chance is 50% for bisexual/group sex and specific perks give +50% to chance (as I understand it, 75% in total):

1. it turns out if there is a useless whore who has 3 client slots and pumped bisexuality. Pumped whore will get 3 bisexual clients and 1 regular, will receive:
3*170+100=610 and spend 9+9*3*0.6(?)(25) energy. 2 whore will not receive anything, but will only spend 16 energy.
2. Group sex, let's say two groups of 2 and one group of 3 clients:
2*170+225+100=665 and spend 9+9*7=72 energy.
3. 4*125=500 and spend 36 energy.

Let's take 28 days (a month) for calculation, knowing that on the day of rest the girl receives 50 energy and has 150 energy in total(max B rank):
1.25 spent 50 recovered 2 to 1, 9 cycles+1 work day=19*610=11590 gold. Unkeep girl lvl 10 110 gold*28=3080+unkeep additional girl (let's say 2 times less) 1540=4620. 6970 profit.
2. 2 working days will spend 144 and 3 days of rest will restore 150. 2 to 3, 5 cycles and 2 working days + 1 rest or 1 working day and 2 rest(1 to 2) what so what will happen 10 working days. 10*665=6650, unkeep 3080=3570 profit.
3. 4 working days and 3 rest days, 4 cycles, 16 work day=16*500=8000, unkeep 3080=4920 profit.

Group sex is not profitable at all on low level, at high levels energy costs are less and customers are much more.
If you have 2 pumped girls, it's easier for them to have a regular single sex act with a bonus than to get a small increase in profits from bisexual sex. Increase of only 41% to the usual single sex act. That is, everything loses in this case to the usual basic single sex act with a perk(even if you pump the last perk in the escort branch(3% per customer to tip), group sex will give less income than just single with perk +25%.

In fact, group sex or bisexual in these conditions are not needed in game...

Goldo

Quote from: Rewsrer on Mar 06, 2023, 08:54 PMIt's clear about the client's wallet and tip.

"bisexual bonus" : 0.85, # Applies to each girl
"group bonus" : 0.75, # Applies to each customer

If a girl receives from 1 client let's say 100, 2 girls bisexual will receive 170(170%) and spend a little less energy. If I understand correctly, stats of only one girl are taken into account, and 2 just goes like ballast. Which is very interesting in terms of the fact that a girl who is not pumped may not bring income at all and so it will bring profit... or not?

It's a bit more complex than that. Skills are averaged for both girls during performance and perks for both girls apply (unless they don't make sense), but during matchmaking customers are chosen for the first girl only, and then a second suitable girl is searched for if a bisexual event procs. Because of this workflow, the customer preferences of girl #2 are not taken into account.

Quote[...]

Group sex is not profitable at all on low level, at high levels energy costs are less and customers are much more.
If you have 2 pumped girls, it's easier for them to have a regular single sex act with a bonus than to get a small increase in profits from bisexual sex. Increase of only 41% to the usual single sex act. That is, everything loses in this case to the usual basic single sex act with a perk(even if you pump the last perk in the escort branch(3% per customer to tip), group sex will give less income than just single with perk +25%.

In fact, group sex or bisexual in these conditions are not needed in game...

Perhaps that is not clear from the perk description, but the 'Focus' perk requires only one of the four base sex acts (service, sex, anal, fetish) to be activated. You can activate group or bisexual on top of that with no penalty.
Maker of BK. Looking for the latest patch for BK 0.2? The link doesn't change, so bookmark it!

dcsobral

A couple of girls have "escaped the brothel and has yet to return". Can I get them back? How?

vadi92

Quote from: dcsobral on Mar 24, 2023, 07:29 PMA couple of girls have "escaped the brothel and has yet to return". Can I get them back? How?

Search for them in the city by looking around.