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[Questions] Gameplay questions

Started by DougTheC, May 13, 2022, 10:18 AM

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Goldo

Quote from: RatedNaughty on Mar 19, 2024, 04:16 AM
Quote from: Goldo on Mar 15, 2024, 02:58 PM
Quote from: RatedNaughty on Mar 12, 2024, 07:29 AMUsing the v.03 version and on the no story mode run. If additional information is needed, please let me know.

Question:

1. Is there a way to possibly increase the amount of love a girl has? Tried various ways such as giving gifts/talking and other things but it seems to be locked at a certain level.
(I use the Augment mod and saw that some of the girls are stuck at 50 with -50 fear) example.

2. Is the tax lady trainer only works after the first tax season? I noticed that the tax lady did her job with the end day report of "Perks or etc: $#" for a while but lately it doesn't show up on the end report anymore.

3. How does one increase / improve the girls sanity?

Is there a way to fix it or is she generally not helpful after a bit.

1. After popular request a while ago Love is capped at +25/-25 per rank for slave girls, up to a maximum of +/-125. Rank up your girl to keep progressing.

2. Normally, starting from Chapter 2 the tax lady (not the banker, a different character) shows up every two weeks, once to announce the amount of the monthly payment and once to collect. There are then events that can happen after the player reaches 100,000 denars in taxes or more.

If you don't see the tax lady, then this is very likely a bug, please report it. This would mean you no longer pay taxes though, so you probably would have noticed?

3. In general, Sanity is a currency with limited supply that will eventually run out if you push it. The object of this is twofold: Encourage evil players to 'milk' some girls for powers and then discard them (consistent with an evil slaver playthrough), and avoid crazy scaling of some powers on a single girl that would be too OP otherwise. With that said, there are a couple of ways to increase Sanity:
- Ranking up provides 5-18 extra sanity, depending on luck and personality.
- Sending a girl to the lunatic asylum has a 60% chance of refunding a small amount of sanity (2-12). This is a last resort if you don't want to lose the girl's mind permanently, so you shouldn't rely on that.
- Some effects also reduce Sanity loss.

My apologies that I didn't specify the tax lady. I meant when you use her as an assistant in the no quest mode. Since, when you use her as an assistant; it's supposedly help reduce the amount of tax you would have to pay. But it's quite difficult to accurately tell if it's actually working or not.

Also, thank you very much answering my questions on the other part. Shame that there's no way to fix sanity since it kind of bugs me when the girls are doing well but have the "Frail" on the sanity.

Ok sorry, it's working but what happens is that the tax lady applies the discount to the income amount behind the scene, so if you calculate your savings based on the net income she announces to you, you will think there is no change. I will change that to make it clearer.

As for sanity, it's a good point. Sanity is for farm powers but it is not obvious for new players; I will make it an option to display it outside of the farm screen and disable it by default.
Maker of BK. Looking for the latest patch for BK 0.2? The link doesn't change, so bookmark it!

Finisky

Hey guys! I'm going into this game again but I'd like to be more efficient this time since its my 3rd time playing this game. I never really gave it much thought when it comes to teaching girls their skills, I usually trained one skill at a time until almost the maximum (for the skill at that point in time).

Is there a more efficient training method? Do they gain XP for the skill while working (and is it enough XP to the point where I just have to train them to be willing to work it).

Is it better if all girls whore or should I keep it a mix of entertainers and whores at the same time. Is half shifting worth it?

Is group the best possible option for them to work or do I have to have variety among the workers?

These are the things that I'm really not sure about and I'd love any help you guys can give me. Thank you so much :)

AlolanNinetales

#152
Quote from: Finisky on May 02, 2024, 06:38 PMHey guys! I'm going into this game again but I'd like to be more efficient this time since its my 3rd time playing this game. I never really gave it much thought when it comes to teaching girls their skills, I usually trained one skill at a time until almost the maximum (for the skill at that point in time).

Is there a more efficient training method? Do they gain XP for the skill while working (and is it enough XP to the point where I just have to train them to be willing to work it).

Is it better if all girls whore or should I keep it a mix of entertainers and whores at the same time. Is half shifting worth it?

Is group the best possible option for them to work or do I have to have variety among the workers?

These are the things that I'm really not sure about and I'd love any help you guys can give me. Thank you so much :)
If you're really looking for a good strategy, I find myself always investing my skill points into charisma. Charisma I think is the best because you can raise stats of the characters far quicker, for example training constitution will succeed way more often and boost it by quite a bit if you have a lot of charisma. I suggest in your next playthrough trying a full charisma run. I would also pay attention to how each stat interacts with the game. For example, if you have a girl that you want to make a waitress, you should try and raise her charm and service and not focus too much on trying to raise her body stat. Now to answer your questions to the best of my knowledge.

1. To gain XP they have to be working, the more customers they take on the more XP they gain. They Gain JP by performing well and pleasing the customers, so you must make sure the customers are decently satisfied to gain JP.

2. It really depends on the traits and what each girl individually is good at. For example, if one girl has a trait that gives her +1 waitress satisfaction, probably would be a good idea to make her a waitress. Ultimately it is up to you, but I personally like to have a mix of whores and workers depending on their traits.

3. Half-shifting is great imo and very energy efficient for the girls.

4. Group is not necessarily the best possible option. I don't know the exact math but from experience it is very high risk high reward if you do not gauge the girls energy correctly as her energy could easily deplete to 0 if she has a lot of customers and now you will have to wait until she fully regain her energy in order for her to work again. But she takes on a lot more customers, thus gaining more rep, xp, jp, etc. and of course, revenue.

Hopefully this helps  ;D